What can I say about Tales of Destiny 2?? When I was first introduce to this
series with Tale of Destiny 1, I immediately fell in love with the gameplay, especially
the battle system which was very unique. The only downside to Tales of Destiny
was that it was more a 16 bit rpg game then a 32 bit rpg game. Just when you think
the gameplay can't get any better, along comes Star Ocean 2 which pretty much
uses the same gameplay but expanded it even more to fit the Playstation in a 3-D
environment. Far be it for me to say, Star Ocean 2 in my opinion is the best overall
rpg for the Playstation. So with the promise of a Tales of Destiny 2 geared more
toward the Playstation engine than the previous Tales of Destiny, fans like myself
couldn't wait to get their hands on this game. And as expected, Tales of Destiny
2 doesn't disappoint. Also very surprising is the influence of Star Ocean 2 on
this game which will pleased many Star Ocean fans. And now we move onto the review.
STORY
I'm a thinking man.
You may call me
Captain.
One thing about Star Ocean and Tales of Destiny
series is that their stories aren't in-depth, thought provoking, and emotional
ones. They're good stories but not ones that would give you a lasting impression
like say Suikoden series. Nevertheless, Tales of Destiny 2 story is a good one
that goes along well with the gameplay.
The story starts off with the 2 main characters Farah and Reid on a look out point
talking with one another when suddenly a Spacecraft crash landed nearby. Like
the good heroes that they are, the duo quickly investigate the crash site to discover
a girl by the name of Meredy who is from the world known as Celestia. Without
being able to understand what the girl is trying to say, Farah and Reid decided
to take the girl to their old childhood friend name Keele. Soon afterward, the
groups learn that the girl came to warn them of the Grand Fall, a collision between
the two worlds, Celestia and Inferia. With this dire danger ahead, the group sets
off on a journey to stop the Grand Fall. Thus ends my short brief description
of the story.
The story move along at a nice pace with alot of voice acting to accompany the
story. But if you are annoy with the voice acting, you can turn it off in the
option settings. What I like about the story is how they slowly introduce us to
the characters in this game and the history of the Eternia. The weak part is that
the story doesn't really have any key major bad guy such as Sephiroth for the
heroes to fight. But then again, not many rpgs do. It's a good story but it could
be better.
Score: 8/10
CHARACTERS
I'm Meredy. Nice
to meet you.
The game feature 4 main characters with 2 optional
supporting characters. The four main characters are Reid, Farah, Meredy, and Keele.
The 2 optional supporting characters are Chat and Max as the two optional supporting
characters. The game does an excellent job in introducing us to the main characters.
As the story moves along, it gives us flashback sequences of these characters
and their past childhood. You'll soon learn about their secret past and why some
of them act the way they do. The only disappointment here is the lack of presentation
from the supporting characters, while the supporting characters are a part of
the storyline, it's when they are a part of the group that there's a lack of involvement.
It's as if they're not even there. Chat and Max could also use a little bit more
of a background character developement. But since they are optional supporting
characters, I'll let it slide. Overall excellent character presentation.
Score: 9/10
GRAPHICS
The fire power of
a Craymel.
Wow! That's what I think about the graphics. The
game uses a mix of everything. At the beginning of the game there's a minute and
a half of excellent anime presentation to the game just like with the first Tales
of Destiny. The only downside is that's it when it came to anime sequence. We
need more of that stuff. Now throughout the game, there's quite a few FMV sequences.
The FMV sequence are excellent in quality but they are a letdown in a sense that
it only shows FMV of your ship much in the way of Star Ocean 2. We need to see
some characters FMV. Now for the gameplay graphics. Beautiful and I do mean beautiful
colors. One of the best presentation of colors in this game. The background graphics
are drawn in a somewhat 3-D settings with a beautifully hand painted drawn backdrop
like with Saga Frontier 2. The sprites are drawn small but beautifully drawn with
excellent details. I just love the graphics in this game. One of the best to look
at.
Score: 10/10
MUSIC/VOICES
To save Eternia!
The music in this game is very similar to Star Ocean
2. Most of the sounds are base on an up tempo mood as to travel on your quest.
The music for battle fights are excellent. The only drawback is that there really
isn't one single sound that define this game. Usually a really good rpg always
have at least one song that define it. But overrall musically is just fine and
nothing to complain about.
Now for the voice overs or voice acting in this game. The game uses alot of voice
acting, from voice acting during the story and in game battle sequence such as
spells and special attacks. Personally I think the voice acting is pretty good.
Maybe average or better than average. Nothing that will hurt the enjoyment of
the game. But if you're one to be turn off by the voice acting then you can easily
turn them off by going into the option menu. A good way to please everyone.
Score: 8/10
GAMEPLAY
Smile for the camera.
Extra boss fight
coming up next!
Special guest star,
Leon!
The meat of this game of course is the excellent
gameplay. Especially the use of the battle system and cooking. The main concept
of this game is the same with the other rpg games. Go on a world quest with random
encounters. Talk to people and progress through the game with a few mini games
thrown in here and there. What I like about this game is that the random encounter
rate is done to a point that it's perfect. Not too high of an encounter rate and
not too low. And with a unique battle system, you don't mind the encounter rates
at all. Plus there's a 100% escape rate. So you can just escape every battle if
you want to. Now the two unique things that this game uses is the cooking system
very similar to Star Ocean 2 and the magic system. First the cooking system. Throughout
the whole game are hidden chefs. Once you discovered a chef, you will get a recipe
and ingredients for a dish. Now once you cook a dish and eat it, the effects of
the dish will vary from hp restoration to tp restoration or both. Now you can
cook dishes manually or set it on auto cook. Auto cook is basically you assign
a member of your group and then choose a setting to when he should cook the dish
after a battle. The setting varies from every battle to when all allies hp are
in half. This is very cool as you don't have to worry about healing or restoring
lost skill points after each battle as your members will cook a dish to automatically
when the needs arises. And now for the magic system. Your magic is deprive from
your Craymels. Basically think Craymels as Guardians or Summons spells. Each Craymels
comes with it's own unique elements. Now as you play along in the game, your Craymels
will start to gain level. As they gain levels you will have access to high elemental
magic but most if not all of the high elemental magics can only be access by fringing.
What the heck is fringing?? Basically fringing is combining two Craymels to produce
a new higher level of magic. The two Craymels don't really stay combine together,
it's just that inorder to get high level magic, you will need to fringe. That's
about it with the magic. Oh, inorder to summon a Craymel in battle, you will have
to raise the vitality of the Craymel to maximum level. You can raise the vitality
of a Craymel by constantly using that Craymels elemental magic.That should pretty
much summed up the magic system of the game. The rest of the gameplay is pretty
basic that I don't need to point out such as buying items and accessories.
Now for the heart of the gameplay, the battle system. Man, this battle system
rocks just like Star Ocean 2 and the first Tales of Destiny. Unlike the typical
rpg battle system, this game uses a more interactive system with free style action
movement. Basically you can have up to 4 members in a fight. You can only control
one party member manually during the fight. Now for the rest of the 3 members
you have to assign them their actions. First you need to assign the fighting action
for the overall group. Some of the selections are Defense mode, All Out Attack
mode, and Quick Attack. These are just some of the example. Use the different
fighting mode to your advantage. Secondly you can set each character fighting
move. What do you mean you ask?? Well each character has their own unique fighting
style from pure martial arts to magic use. Each figher also comes with his/her
own special skills and magic. Now inorder to activate certain fighting skill or
technique, you will have to perform certain move a set number of times. For example,
each fighters and mages comes with attack, followed by 2 different type of fighting
style. The magic users would have Attack, Tp, and Tp. The fighter would have something
like Attack, Slash, and Thrust. You will then set from 1-5 on how aggressive you
want the members to use each type of attack. If you want your magic user to only
cast say spells then you would set their Attack at 1 and Tps at 5. For fighters
you would set their Attack on 5 and then choose what you want to them use more
during battle. Attack, Slash or Thrust. These of course are only example. Why
is it important to set the aggressiveness of these type of attack?? As stated
before, inorder to activate a special attack, you would need to perform certain
attack a number of times. For example: Special Skill A can be access by doing
Slash attack 100 times and Thrust attack 50 times. This wouldn't be a problem
if you are controlling the fighter manually but if the computer is then it's a
good idea to set each characters aggressiveness. The only downside is that the
battlefield is in a 2-D side to side scroll environment like with Valkyrie Profile
and not the 3-D environment like Star Ocean 2. To perform special attacks, you
can just assign the special attack to shortcut keys like R2 and L2. The special
attack are very cool to do and sometimes funny. Downside is that you can't do
link combos of special attack like in Star Ocean 2. The battles are in a very
pace action like sequences that gamers would love. The only thing I didn't like
is that dashing back and forth isn't as smooth as could be and that there isn't
a jump button available. You have to press the up key to jump and I'm not use
to that.
Gameplay overrall is excellent. There's always something special about a game
when you don't mind random battles at all. And that's a big thumbs up for me.
Score: 10/10
EXTRAS/REPLAY
Oh, yeah!!!
Okay there's alot to do in this game if you look
for them. Now throughout the game, there a quite a few hidden bosses to fight.
Some of these bosses are very hard to defeat and a challenge. Then there are secrets
hidden items scattered throughout the world of Eternia for you to find. Then you
have the many mini games that have nothing to do with the game to keep you busy.
Now after you finish the game, you will have an option to save a game+ in a different
slot. Once this is done, you can then reload your previous save game and access
an extra dungeon. This extra dungeon have 6 floors and no save point. The catch
to this extra dungeon is that on the first 5 floors there's a sub-boss for each
floor. Now you can only access the first 5 floors with one character each and
not a party. Once you used that character, you can't use that character again
for the other floors so you have to plan which characters to use for which floor.
Once you make it all the way to the top, you will get your party back and have
to fight a very tough boss fight. The catch here is that without any save point,
this dungeon is extremely hard and very time consuming. Nothing is more annoying
then to make it through to the top floor to fight the extra hard boss just to
get killed and have to do everything over again. Very annoying. But that's the
whole point of this dungeon. Another thing is that in the new game+, you can have
to option of a mania mode which is hard mode. The hard mode is exactly that. The
bosses are harder and with the extra bosses, they are extremely hard as hell.
You literally have to be a mania to want to fight extra bosses. The replay value
is there and so is the extra value.
Score: 10/10
In terms of buying value, this game is a definitely a must buy. In terms
of ranking this game in the top list of rpgs for the Playstation, it's definitely
in the top 10. If you love Star Ocean and an interactive battle system that's
fast and furious then I recommend that you get this game. Heck I recommend you
get this game anyways. This is probably 2001 best rpg game but then again Dragon
Warrior 7 may dispute that.
Final Score: 9/10
Time to complete: an average of 40 hours.
Difficulty: Medium to Hard depending on what Mode you're playing.
Favorite character: Max
Least favorite character: Chat
Most useful Craymel: Maxwell
Coolest Craymel Summon Spell: Destiny
Best spell: Meteor Swarm
Best special attack: Omega Demon Chaos
Best heavy duty damage attack: Elemental Master
Funniest but very powerful attack: Eternal Hammer
Favorite quote: Yeah!
Also try: Star Ocean 2
STORY
A decent story that will keep your interest for the long haul. Nothing major in
terms of plotlines though.
8
CHARACTERS
A solid core of main characters with solid character background developement with
each character's own unique personality.
9
GRAPHICS
Unbelievable graphics. Excellent colors with beautifully hand drawn sprites and
backgrounds. Anime and FMV are nicely done.
10
MUSIC
A good quality selection of upbeat musical scores. The introduction theme music
is the best.
8
GAMEPLAY
A great and interactive battle system that keeps you busy to the point that you
don't mnd random battle plus a unique cooking system as well as mini games.
10
EXTRAS/REPLAY
Lots of secret hidden items to find and side quests and story scenes to be had.
Also an option for a hard mode for replay.