.hack//G.U. Vol.1//REBIRTH Guide Ver. 1.0 This guide is copyright 2006 - 2007 of Chris Taylor, AKA nobodys_savior. You may use this guide for personnal use only. No selling, I worked hard on this. The sites below are the ONLY sites that are allowed to use this guide. I am NOT, repeat, NEGATIVE towards accepting requests to use my guide for their sites. Current sites allowed: www.gamefaqs.com www.supercheats.com www.cheatcc.com assclown-incorporated.piczo.com (my personal website) www.dothack.org (an RP site dedicated to... you guessed it, .Hack!) www.rpgdreamers.com If you have any questions, comments, or find this guide on a site not listed, please send me an e-mail at assclown_king(at)hotmail.com If it's a question, make sure to check the guide to make sure it's not already answered. I answer most e-mails anyways, but it does get sort of annoying getting a bunch of mails asking why you're always a Twin Blade, and why you can't change Haseo's job class. As far as stuff that's getting added, even though the main story levels are finished (FINALLY!!!) that doesn't mean the guide is. Item lists, location's for said items, most of these things are already in the works, so please be patient while I work on this. Suggestions are always ALWAYS welcome, but there is a good chance that I have already thought of them, and am working on implementing them in a future update. Warning: I have tried to avoid spoilers wherever possible, but that is not always something that I think about, so be warned that there is a 50% chance of having the game ruined for you. As with most guides, this is meant to GUIDE you, but it's always better to try and figure things out for yourself, so only use this guide if you are really stuck... or need something somewhat entertaining to read about .hack G.U. -------------------------------------------------------------------------------- Version History: Ver. 0.25 Released: November 4'th, 2006 - First start working on the guide - Added missions up to optional levels before Avatar First Attempt - Started a list of where to find the lucky animals - Added a Character Description for each of the party members - Added a To-Do list - Added a section for the differences between this game and the previous ones Ver. 0.4 Released November 7'th - Completed area's up to a mission with Atoli about the Arena - Cleaned up the Item lists. - Added more to the Lucky Animals list Ver. 0.55 Released November 10'th - Completed area's up to Arena Battle Tutorial level. - Divided Ryu book and other items - Added more to the item and Lucky Animal section - Added another site that has permission to use my guide - Added a section for the Quest rewards - Added Shop List (excluding Guild Shops) Ver. 0.67 Released November 20'th - Completed up to the Job Extension quest. - Eliminated the Location Finder section, but kept the Item Uses. Locations will be included in Ryu book section in a future update. - Added a section for potential opponents in the Arena - Updated Ryu books to reflect progress in the guide. - Added a Note of Apology - Corrected any spelling or Grammar mistakes I came across. Ver. 0.85 Released March 10 - Finished walkthrough up to Arena battle with Kuhn - Updated all lists to include new items and creatures - Updated the Note of Apology - Added another name in the Credits section - Realized I'm really lazy when it comes to Guide Writting Ver. 1.0 Released March 23 - Finished Main Story Walkthrough, including bonus areas. - Added another site that's allowed to host my guide. - Mentioned that I will NOT be allowing OTHER sites to host said guide - Started to finish side quests section. - Removed Note of Apology completely - Mentioned Doppleganger in passing. TABLE OF CONTENTS: 1) Character Info A) Haseo B) Atoli C) Kuhn D) Pi E) Silabus F) Gaspard G) Piros the 3'rd 2) Controls 3) Out with the old, In with the new (differences between old .hack and this) 4) Walkthrough (including quests) 5) Quest Rewards 6) Key Word List 7) Ryu Books A) Book 1 B) Book 2 C) Book 3 D) Book 4 E) Book 5 F) Book 6 G) Book 7 H) Book 8 8) Arena Opponents 9) Shop Items 10 To Do List 11) Credits -------------------------------------------------------------------------------- Character Info .hack is simulating an MMORPG, and with that simulation comes loads of characters to help you on your quest through "The World". These are all of the ones that can join your party. A) Haseo: He's the guy that you control for the entire game. An Adept Rogue character, he can use more than just the twin blades he starts off with. He's searching for a PK'er known as Tri-Edge, and will stop at nothing to accomplish his goal. B) Atoli, a Harvest Cleric known for healing abilities, she goes with Haseo early on trying to get him to join her guild, an anti-PK group called Moon Tree. She plays a pivitol role in the games climax. C) Kuhn: A ladies-man type Steam Gunner, he appears early as well, saving you from a weird glitch in the system. He's part of a guild called Raven, which is dedicated to Epitaph Users. These "EU's" have the ability to call one of the 8-phases into battle. The Phase that the user can call is refered to as an Avatar. Kuhn's is Magus. D) Pi: An epitaph user herself, her character is a Tribal Grappler, which is "The World's" version of a fist user. Within moments of meeting her she has a distinct dislike of you. Her Avatar is Tarvos. E) Silabus: A Blade Brandier that finds you early on, thinking that you're a noob. While not an epitaph user himself, he helps you on from the start, and is quite a formidable ally. He helps you join a guild called Canard, a guild designed to help new players get into "The World" quickly and in a friendly way. F) Gaspard: A Shadow Warlock, he joins you at the same time as Silabus. While fairly shy, he's always quick to join you should the need arise, as long as he isn't crying. Later on, he runs the Guild Shop, a place for you to sell items that you don't need at a higher cost than if you were to sell them on your own at one of the shops in the root town. G) Piros the 3'rd: Players of the first .hack games will remember Piros instantly... and probably hate him. While "Heavy Axemen" aren't in the game this time around, Piros is still here as a Lord Partizen. He also gets creepy... REALLY creepy. On a side note: when writing out the list for the table of contents, I didn't look at the game once. BUT, when I needed help remembering what each character's class was, I discovered that it was in the same order as the one listed here. GO ME!... oh alright, fine, I won't bask in my awesomeness. -------------------------------------------------------------------------------- Controls In Town: D-pad and Left Analog stick - Movement Triangle - Opens up menu X - Talks to NPC's, confirm menu options Square - Ride Steam Bike (when recieved) Circle - Cancel menu item L1 - Reset Camera Right Analogt stick - Move Camera In Battle: D-pad and Left Analog stick - Movement Triangle - Opens menu x - Attack (keep pressing for combo's) x (held) Powerful attack Circle - Guard Square - Awakening attack (when gauge is filled) R1 - Skill Trigger -------------------------------------------------------------------------------- Out with the Old, in with the New In this section, I will be identifying the differences between the original ..hack Quartet with the new G.U. series. First and foremost, the battle system. Rather than running off to yellow circles dotted amongst the fields and dungeons, all the enemies are visable on the screen. You can nail sneak attacks by pushing X before they're prepared, and the fighting itself is a lot faster as well. Also, you can program certain techniques to the R1 trigger button, so that there's less going into the menus during fights. Staying on the subject of the fights, there aren't any "Protect Breaks" on the regular creatures this time around, nor can you Data Drain them. Instead after a certain amount of combo hits some purple and black-ish circles start appearing around the creature. When you push R1 at this point and you can perform a Rengeki attack, essentially the same as a regular skill, only about twice as strong. Perform enough Rengeki's, (and doing other actions during the fight such as building up a long combo) and a Morale meter, located at the top right hand side of the screen, will fill up. When that happens you push the Square button and perform one of 2 awakening attacks. Beast Awakening which powers up your entire party, and Demon Awakening where you push X as fast as you can to perform a powerful magic attack using zero MP's. Also new to the series are Quests, Guilds, and the Arena. Quests are essentially little side-quests that you can do in-between the area's necessary to move the story along. Technically, they were in the original 4, but now there's an actual shop for it. As an added bonus, most of the quests add some sort of fetch quest. Maybe it's a Mecha Grunty that needs Chim Spheres (more on that in a sec), maybe you have to talk to everyone in the game at least once, either way it adds time to play for when you're finished the main quest. Guilds are new too. Basically, it's how you access the Ryu books, and gives you the ability to sell things in the Guild Shop in Mac Anu. Selling things in the Guild Shop gives you more money than selling things in regular shops. There's more than just your guild too, but that will get covered in the walkthrough section. Then there's the Arena. Basically, you take 2 party members, and face another team of 3 PC's in an arena. Survival makes you go up against numerous opponents, being healed only a small amount of HP and MP after a victory. It plays a large part of Vol. 1's story, so more will be covered later. And the final addition is the Chim Chims. Sometimes you'll come accross a piece of machinery. Sometimes it's a door, and sometimes it's a Mecha Grunty. Both require a certain amount of Chim Spheres to pass (or in the case of the grunty a scene of blasting off). There are certain sources of Chim spheres, and when they're on the ground you press X to kick them. Not everything is an addition, or an improvement. For one, there aren't many area types. One field (with a few changes in weather occasionally), one cave and one building. That's it. As cool as the battle system is, I would have liked to see some variety in the stages. Also, each area has 1 level to it now. It's no longer a field and then a dungeon, now it's one or the other. That makes the individual levels quite short. And finally, you can no longer choose what your party members do. Instead, you get one of 4 different "personality traits" to choose from. That is what determines all of your party members actions. Sure, that makes the simulation seem more real, but it does make things slightly more different than I had personally expected. Now that my praise/ranting is over, on to the Walkthrough. -------------------------------------------------------------------------------- Walkthrough Wow, that was a long string of text. Welcome to the actual WALKTHROUGH part of this guide. I'll be going from level One ALL the way to the final area, with all of the side area's in between. For now, lets go to the New Game option. Unless of course you have an old gamesave from Quarantine, in which case convert that. You'll end up getting 3 bonus e-mails eventually. So, you first see Haseo enter Mac Anu's warp room where he bumps into 2 people claiming to want to help you out. They basically guide you through all the in's and out's of The World, and most of the controls and actions that you will be using for the entire game. When they're done with the explaining, head over to the keywords they designed for you. -------------------------------------------------------------------------------- (Delta) Courageous Engaging Daydream When you first get here, Asta and IYOTEN give you more advice on how to play the game, by telling you about the map and how to score Surprise Attacks. Just follow exactly what they tell you (it's not like you can do anything else right now) until you get to the Gott... I mean "Beast" Statue. At the end of every area description, I'll list the items that you can get, the monsters that you'll face, and the Lucky Animal (if any) that you can find in the area. The totals are determined by the Ranking system that's shown whenever you exit an area. Enemies: (3) Goblin Rookie Items: Health Drink Equipment: Dry Sash Lucky Animal: None Breakable Objects: None After you open up the Beast Statue, several cut scenes play. One staring our wonderful Player getting PK'ed by the very people who helped him learn to play in the first place. Dontcha just love fair play? Another one 8 months later where you PK a bunch of people, and basically learn of your purpose within the game. You also go from a level 133 character all the way back down to 1. Enjoy them all, I know I did. On a side note: I really want to use Haseo's Scythe. After all the scenes play out, read all of the message boards, news articles, and e-mails. It took me about 2 hours the first time, but there's a lot of good info in them if this is your first time playing a .hack game, G.U. or otherwise. Every Topic in Apkallu has at least one background image, some threads have more. Whenever you see a -!- icon on a message in the thread, it means to press the X button, and you'll download a desktop image. There's a total of 11 new images, right at the beginning! If you check out the news, there's no area keywords or anything, but a few interesting posts and videos. Check out Online Jack for a little comic releif, and others also have 17 second clips of various "news" about what's going on in the world. Some of the topics on the Forums have Keywords attached. if you want to just skip ahead to those, here they are: The World (Community Forums) (Topic title / Keyword) Where can I get Olm Shell? / (delta) Buzzing Wrath's Puddle Official Forums (under the "The World" section of the desktop) Soloing / Truthful Marble's Bum Soloing / Upfront Blazing Camelia Soloing (multiple different words) First: Sacred, Warm, Croaking Second: Kourin's, Black Third: Pure Bred, Ocean, Blue Cloud, Cassiopeia (2 hours later) Back? Great, now on to the rest of the game. Time to Log In to The World. -------------------------------------------------------------------------------- As soon as you log in, you realize that you've been reformatted to Level 1. After re-assesing that all of your stuff really is gone, you here a rumor of a guy with a really weird arm. If you're unsure of where to go from here (it is a straight line, but ya never know...) press the Select button to check the entire world map. Press it again and the map disappears, and press it one more time and it'll show up as your regular map again. Just head straight for now. Another brief cutscene with hints on where Ovan could be. Head over to him now. Essentially, it's just follow the circular section of the map. You'll be led to an alley with the PK'ers from before in that cutscene, then when that's done a big red blob will bump into you. The blob is named Gaspard, and he's accompanied by a guy named Silabus. After apologizing for bumping into you, they'll offer to show you how to play the game... again. After getting their member addresses, head over to the Warp Point in the corner to teleport yourself directly to the Chaos gate. Gaspard and Silabus will then give you a set of keywords to use for your "first" level. (Just a little sidenote: Those first keywords that Asta and IYOTEN gave you are no longer a part of your word list. Seems like when you were Data Drained by Tri-Edge, your word chache was deleted as well. You do have some words that weren't apart of the forums though) -------------------------------------------------------------------------------- (Delta) Peaceful Leading Freedom (2 Waterfall Cave Floors, Lv. 3) Area word given by Silabus and Gaspard. This is an area for beginners. So, with Gaspard and Silabus in your party, go around the dungeon looking for enemies to kill. If you forget the explanations that were given to you at the beginning, then when (and if) you make a mistake they'll remind you. Try as you may, there isn't a chance in hell of them believing that you really are Haseo, the former level 133 PKK Terror of Death. The only new thing that they really tell you is how to do Awakenings. Try to get as many "Surprise attacks" as you can to increase your ranking a bit. As soon as you get to the beast statue, another cut-scene will take place. The PK'ers from the alley show up, and something strange starts happening to Haseo. If it wasn't for some strange girl in very revealing clothing, you might have been dead too. As soon as the cutscene is over, you'll get the ranking screen. Beast Statue: Wind Gai Gu Enemies: (12) Goblin Rookie Zan Bezel Items: Health Drink Tornado Fairy's Orb Spin Kouga Fire Storm Total Treasures: 3 Total Breakable Items: 1 When you get back, your two new buddies suggest that you enlist the aid of Moon Tree, the anti-PK group from before. Luckily for you, you decide to bad-mouth them... right in front of one of their members. That's alright, she ends up giving you her member address. Go figure. So, log out and read your e-mails, and check the forums. You'll get another desktop image, a request from Silabus to go on a quest and a couple of other e-mails that you can respond to. I personally like keeping Haseo angsty while he's online (not that there's much choice) and being polite and... almost NICE when he's sending out e-mails. Schizophrenia FOR THE FREAKING WIN!... Alright, that was uncalled for, I apologize. Now, log in to the world. Atoli is busy but you can still invite Silabus and Gaspard, so do that now. Rather than do the quest right away, we're gonna clear up those first 3 dungeons first. It's usually a good idea to finish up existing area's before going on to new ones, simply because you might end up forgetting about the ones already there, and miss out on potentially valuable items. You're probably still a little weak at this point, but luckily for you the last area on the list is only about 1 level above yours (unless you've strayed from the guide a little bit, and if that's the case, FOR SHAME!) Onwards to (Delta) Buzzing Wrath's Puddle! -------------------------------------------------------------------------------- (Delta) Buzzing Wrath's Puddle (Rainy Field, Lv. 5) Area word posted on the forum by AppleStar. Acquire Olm Shells by breaking the barrels in this area. Now, even though it says to get Olm Shells, the real mission is to grab the symbol Fragments to open up the beast statue. While you're here, kick the tree's for some chim spheres, and attack every group of enemies with a sneak attack. The more you manage to do, the better you're average will be. You really don't have to worry about your party members, as they attack on their own quite well, just make sure to hold off on the Health Drinks. Set Gaspard as the healer, and either give him yours, or attempt to trade for other things. There's a battle area here, so go there as well. I don't know if it's always the same PK'er, but it was Punisher Mitch when I went there. You'll get a Loose Sash as an item drop, and the person you protected will give you a Simple Necklace and a Coupon. Mecha Grunty: Top Right hand corner of the section that's furthest south. Lucky Animal: Fate Worm, near the last alter that's next to the Beast Statue. Beast Statue: Naja Guard Enemies: (10) Rue Fang Wild Kettle Items: Cleansing Pill Loose Sash Simple Necklace Coupon Wizard's Seal Turtle Shell Tidal Wave Rough Shell Olm Shell Naja Guard Total Treasures: 6 Total Breakable Items: 6 -------------------------------------------------------------------------------- Alright, since we aren't quite strong enough to go to the "suggested level 10" area's yet, (and by "we" I of course mean you the reader, since I'm the Assclown King and am better than everyone by default), lets check out the quest. Add Silabus and Gaspard to your party, and head over to the rotating circle that's on your map. Talk to the Quest NPC, and accept the Crown Quest. It'll add the words Chasing Cupid's Phantom to your bookmarks section, and trigger a cutscene. After Gaspard gets worried and ends the cut-scene, head over to the Chaos Gate and go to the area. -------------------------------------------------------------------------------- (Delta) Chasing Cupid's Phantom (1 Eastern House floor, Lv. 5) Area word given by Dr. Kubo for the Crown Quest quest The area begins with a couple of helpful hints about the King Chim, then you're off to find him. Be sure to trade for some Fairy Orbs, just so you know the layout of the dungeon. If you want to make this easy, go South at the first opportunity. Then, when you get to the end, turn right (now going West). You shouldn't run out of Chim Spheres ever, there are more than enough sources around. When you get to the end, you'll have to kick a Nue. Fighting a King Chim Chim is easy. First, run up to it and kick it 3 times. It'll grow up bigger, then try to jump on you. If it lands on you, you'll lose a little health and a few of your Chim Spheres, but if you run away the moment it you kick it 3 times, he'll miss. Repeat this, and he'll get bigger. Do it again and he'll try to squash you again. Hit it one more time (total of 10) and you'll get a ton of Chim spheres. Occasionally, King Chim Chim will also drop a Crown, as it is in this case. The chance of that happening is quite random, but it'll help immensly when finishing the side quest that opens up. As soon as this is done, you'll be teleported outside the Chaos Gate. You hand the crown to Dr. Kubo, and he'll tell you to meet him over at his house in the Mercenary district. He's got a little side-quest for you to do, and it involves the Chims (gee, who would have guessed?) Regardless, once the cutscene is over, you'll be teleported over to the quest shop where the Quest is completed, and you'll recieve a Text of Wisdom! Mecha Grunty: None Lucky Animal: Nue Beast Statue: None Enemies: (3) Goblin Rookie Rue Fang Items: Tidal Wave Health Drink Total Treasures: 2 Total Breakable Items: 3 When this quest is finished, log out and check your e-mail. You'll get an e-mail from CC Corp that you can participate in the Chim Kicker campaign by talking to the NPC in the house in the Mercenary District. This is also where you get 2 bonus e-mails if you happened to upload your saved data from .hack Quarentine. And finally, you get an e-mail from Atoli, telling you to go to her favorite area with her. The area is (Delta) Submissive Tragedy's 1000 Oaks. Lets go find out what she wants now, shall we? -------------------------------------------------------------------------------- You'll warp to Mac Anu server which starts a cutscene with Atoli, basically recapping what you already know thanks to the e-mail. Everyone on your list is available, but sadly Atoli wants you to go with her... Alone. (Delta) Submissive Tragedy's 1000 Oaks (Night field, Lv. 3) Area word given by Atoli. She highly recommends it. A weird cutscene begins with Atoli commenting about how pretty the digital moon looks, then you're off to find the Beast Statue. When that's done, head North and fight some Vak Bezel's, then head up the hill to nab the Lucky Animal. Go up the second hill for some Breakable Objects, then fight your way to the Alters. When you get to the third hill, it has a Town Portal and the Mecha Grunty. Feed it some Chim Spheres (after the King Chim Chim fight you should have more than enough), then continue. Atoli will try to explain the Origins of Moon Tree as you move forward, but Haseo will ignore her. Keep fighting your way through the alters, at your current level these things aren't much of a challenge, more of an annoyance. When you get to the Beast Statue, Atoli hears a strange noise. You don't know where it's coming from, but you follow her outside the area anyways. She'll stop right outside the entrance, then when you go to talk to her again she'll head around the building that houses the Beast Statue. That happens twice. She leads you to a sign of Tri-Edge, and then you get sucked into it. You'll end up in an area of the Lost Grounds. It's an underground lake with a white tree. A mysterious character with a cat on his shoulder is sitting at it's base, playing with a weird black blob. Atoli says the sound is coming from that person, then the weird blob thing attacks you! Just as it's about to hit you, a weird guy dressed in yellow summons a mysterious creature called Magus to attack the black blob. Old .hack Vets will recognize "Magus" as one of the 8 Phases of Morganna. Also, judging by the cat and the character on the tree, you might be able to guess the identity of that character as well. More on that later. Atoli comes to, but she doesn't remember anything that happened after the monster attacked. The weird guy claims to be an investigator for CC Corp. He rushed over after hearing about a bug. Haseo doesn't believe him, and the yellow guy is surprised that Haseo could see the Avatar, which is the Magus thing that he summoned. He also says that you have one of those things too! With a nickname like "Terror of Death", I wonder which phase Haseo is going to end up with... The yellow guy, Kuhn, gives you his member address, and tells you to meet up with him later to discuss avatars and Tri-Edge. After a brief conversation with Atoli, where she asks you to give her another chance, and a message pops up on the screen telling you to look for the Platform out of here. You have new mail, but you can't exactly check it while you're in the lost grounds, so find the Platform and head back to Mac Anu. Mecha Grunty: Above 3'rd hill, near a Town Portal Lucky Animal: Sleipnir Beast Statue: Heaven Sash Enemies: Vak Bezel Onion Mash Gobling Rookie Items: Fire Storm Turtle Shell Soil Bug Antenna Health Drink Sprite Drop Warrior Seal Heaven Sash Total Treasures: Total Breakable Items: -------------------------------------------------------------------------------- As soon as you get back to the root town, log out and check your mail. You should have the third Bonus e-mail, which is just an apology for sending an e-mail to you who was obviously not Lena, an invitation to Kuhn's Guild's Headquarters, Raven, and a few e-mails that you can respond to. Silabus sends you a few more info mails, one about customization and one about skill triggers, Since there's no new responses in the forums, head over to the @home section of the Mercenary District. Walking close to Kuhn triggers a cutscene that explains how to enter @Home's. He'll then give you Raven's @Home key. Enter Raven's @Home to trigger a long sequence of cut-scenes, re-introducing the "Old Hag from before". Her name is Pi, who is very unimpressed by the way Haseo is talking. Instead of being welcomed in, you are instructed to follow Pi to the Chamber with her Master Yata. After a creepy entrance, more cutscenes follow which explains a few things. I could describe them, but I think I'll just let you all watch for yourselves. When all of the cutscenes have finished, logout and check the Forums AND your e-mails. You'll get some more keywords to help out with Random levels you may wish to go to. I'll list them in the usual way. Official Forum: (Thread / Words) Still Not Happening / 1st Words: Wealthy, Fly Away, 2nd Words: Medium's, 3rd Words: Fast Horse, Bodhi Tree, Globe, Whiplash, Fortune Still Not Happening / 2nd Words: Daybreak's, Military 3rd Words: Resort, Malt Town Still Not Happening / (Delta) Wealthy Daybreak's Globe (Delta) Fly Away Military Resort (Delta) Wealthy Military Malt Town (Delta) Fly Away Daybreak's Bodhi Tree After getting the keywords, you can check out the Community forums and news capture. Kuhn also sent you an e-mail that you can respond to. When that's finished, save your game (just in case), and head over to the Central district of Mac Anu. -------------------------------------------------------------------------------- Another cut scene. Gaspard smashes into you... again. He needs your help running the Guild Shop. He needs you to run around and gather some items. All you gotta do is go to the shops and buy the items that Gaspard will then sell BACK to the general gaming population. First, take the Town Warp over to the Mercenary district, and go to the Magic Item shop. You'll find the Asian Mango's there, so buy 10 of them. Then, take the Town Warp again, this time to The Dome, which is the name of the place where the Chaos Gate is. You can buy 10 Caramel Sauce there. Now that you've gotten everything, head over to the Central district and talk to Silibus. He almost explains what Guild Shops are about, when he gets interrupted by a message from Gaspard... saying he's lost. Instead of going off to find him, Silabus puts YOU in charge of the guild shop! Totally breaking character, Haseo deals with one single customer and cuts him a deal because he's got next to no money. Immediately afterwards, Atoli turns up. How embarrasing. To make matters worse, it turns out that Kuhn's "other plans" were a couple of Female Players. We find out that "Kuhnie" used to be the guild master for Canard, the guild that Silabus and Gaspard are a part of. Atoli interrupts, and then spills the beans about your little discount for Bo, and it's right around now that the members of Canard invite you to join their Guild. What a wonderful job... AS GUILD MASTER! They believe that you have leadership skills, and that being Canards Guild Master is a perfect fit. At least you get some Sprite Drops for the effort. Log out, and check your e-mails. Kuhn offers to show you how to use your Avatar... well, without actually telling you. Also, check the Forums for a message from that nice boy from the shop. When you're done, head over to Mac Anu's Chaos Gate. You just got a ton of new keywords to try out, and although they are MASSIVELY under-leveled, you'll at least get some new items. Plus, you'll also be about the right level to try out those 2 keywords that you recieved before. So, you get Pi's Member Address, and another Keyword, but lets do some of the other dungeons first. The first one is a Level 3, but if you don't do it now, do you really think you'll remember later? I didn't... but enough about me. -------------------------------------------------------------------------------- (Delta) Wealthy Daybreak's Globe (Late Afternoon Field, Lv. 3) Area word posted on the forum by Renji. Use it to create a level 3 area. Alright, so this level is going to be simple, but who cares? The next few levels will be simple. Use them to gain Chim spheres, and to stock up on some items. It'll also help fill up the Ryu books, which will be coming up shortly. Also, don't expect a lot of Rengeki's or Awakenings. Kuhn and Pi are about 7 levels stronger than you are at this point in the game, and it'll take them less time to kill these creatures than it took you to read this sentence... if you're still reading it that is. Luckily, the Lucky Animal AND the Mecha Grunty are pretty close to each other, so you don't need to stray to far away from the ... straight line. There is a Boss here though. It's name is Gun Giant. It's not too difficult with Pi and Kuhn on your side, but here's a little advice: When it jumps up into the air, RUN! It'll be down in about 5 seconds though. Now, on to the NEXT Overly Easy Dungeon. Mecha Grunty: Located a little to the right, after the first bridge. Lucky Animal: Fate Worm: Located a little to the left, after the first bridge. Beast Statue: None Enemies: (5) Vak Bezel Zan Bezel Goblin Rookie Gun Giant (Boss) Items: Fire Mouse Skin Simple Necklace Wing of Lufu Health Drink Astrologer Seal Fire Storm Damp Armor Total Treasures: 3 Total Breakable Items: 6 -------------------------------------------------------------------------------- (Delta) Fly Away Military Resort (3 Floor Building, lv. 4) Area word posted on the forum by Renji. Use it to create a level 4 area. Alright, ANOTHER easy level. This one you have to grab the Beast Statue in the third stage of the level. Here are some quick directions if you don't have a Fairy's Orb. Keep a close eye on the Mini-Map. 1) Go All the way to the left. Do NOT turn until you don't have a choice. From there make a left until you get to a room with 2 treasure chests, then go West to the 2nd Section. 2) From the beginning, go Eastward. At the first intersection, go South. When you get to the next crossway, it's West. You'll get a Mecha Grunty Before the 3rd section. 3) First, go East. Then go North. Then go all the way East and completely ignore the one intersection. You'll be at the Beast Statue. Or, if you have a fairy's orb, you can just scan everything and find out the quickest way out. OR, if you're like ME, you can just explore everything anyways for a better ranking ^_^. I don't know if it was random or not, but I experienced an Area fight before going North in section 3. Since the quest for the PK list isn't available yet, I did it with no risk to my safety, and got myself a nice little Gun Fu Yue. After getting the Beast Statue item, take the Platform back to the Root Town. Mecha Grunty: On the way down to the 3rd section, near a Platform Lucky Animal: Ouryu, just keep going straight, it's near a Platform Beast Statue: Brave Bracelet Enemies: (15) Zan Bezel Goblin Rookie Wild Kettle Lizard Hunter Area Battle Items: Tornado The Death Health Drink Simple Bracelet Antidote Soda Rough Shell Gun Fu Yue Simple Necklace Turtle Shell Blade Thorns Brave Bracelet (Beast Statue) Total Treasures: 8 Total Breakable Items: 17 Alrighy then, I bet your tired of using Kuhn and Pi, but there's only 2 more extra levels before the Avatar one... not including the 2 that were added before... -------------------------------------------------------------------------------- (Delta) Wealthy Military Malt Town (Night time field, Lv. 5) Area word posted on the forum by Renji. Use it to create a level 5 area. Hurrah, another "Gather the Seal Fragments" mission. Make sure to go the long way around the first hill to knab a couple of breakable items and a group of enemies. On the bright side, there are 3 alters right away! Could that mean all 3 symbol fragments in one shot? Not a chance. You get 2 of them, but still have to travel North to get the last one. It's in the treasure chest on top of the hill. Now, you could just go straight to the beast statue, but then you'd be missing out on the Lucky Animal that's perched on the hill in the Eastern section of the map. Why didn't I just say to go there right away? Well... umm... I forgot -_-. Moving on. Head back West to the Beast Statue, grab the item, then go back to the town. We've got one more level before Haseo tries to summon his Avatar. Mecha Grunty: To the right of the first Symbol Fragment, in the center of a Circle Lucky Animal: Leviathan, located on the hill in the Eastern section. Beast Statue: Change Necklace Enemies: (11) Gan Fang Vak Bezel Wild Kettle Items: Warrior Seal Fire Skin Mouse Warrior Blood Simple Bracelet Fire Storm Health Drink Earth Spike Rough Shell Fairy's Orb Change Necklace (Beast Statue) Total Treasures: 6 Total Breakable Items: 6 -------------------------------------------------------------------------------- (Delta) Fly Away Daybreak's Bodhi Tree (2 Floor building, Lv. 6) Area word posted on the forum by Renji. Use it to create a level 6 area. You still here? Good. Another slight upgrade as far as items can go, but if you're like me and have a level 10 Haseo then this dungeon is just far too easy. If you want, just follow the instructions at the bottom of the initial paragraphs. Also, there's an Area battle at the far South-West corner of the first level. Beating the enemy will net you a Spin Rasetu. Head back East until you can move North, then at the next intersection head East again. beating the enemies along the way. Head back until you can go North again to grab a Treasure Chest and a couple of breakable items, then make your way down to the second floor via backtracking. You'll know you're in the right direction when you meet up with a Mecha Grunty. When you get to the second section, keep going East. You'll bump into another area battle for a Broad Wheel. At this point, you're probably running out of room for your equipment. You'll soon be getting a place to sell a lot of it for some quick cash, but until that happens, try giving some of your equipment to Kuhn and Pi (see? There IS a benefit to having them around all the time). If you look at the top of the screen, you'll see a picture of whoever it is that you're planning on giving the stuff to. If it's greyed out it means they can't equip what you're giving them. If it's a number with arrows it will just effect whether or not they'll equip it. Granted it's pretty useless right now, as they already have things equipped that's better than anything that you'd have come accross, but the gesture will raise their affection towards you. Make sure to go into all the rooms to get some treasure and the Breakable Items, as well as the Lucky Animal in the area. Also grab enough Chim spheres for the S rank (I believe it's 50, but I'm unsure). When you feel like you've had enough, grab the Beast Statue treasure and head home. 1) First, head West until the first intersection. Head North, then proceed West again when you get the opportunity. 2) Basically go East until you can go North. When you get to the top of each Section, keep heading East. You'll be at the Beast Statue in no time. Mecha Grunty: Long stretch going West just before the entrance to the second section. Lucky Animal: Baku - 2'nd floor, go all the way East after the first Northern intersection, it's in front of the Platform Beast Statue: Water Wheel Enemies: (10) Wild Kettle Lizard Hunter Items: Health Drink Antidote Soda Stimulant Soda Blessing Soda Sprite Drop Coupon's Rough Shell Blade Thorns Simple Bracelet. Spin Man Que Water Wheel (Beast Statue) Spin Rasetu (Area Battle) Broad Wheel (Area Battle) Total Treasure: 4 Total Breakable Objects: 13 Alright, FINALLY on to the next story mission. First, if you want to get rid of some items, let me only say... get rid of the duplicates first, as I don't know if the Ryu books you'll get later record all the weapons and stuff you had gotten before, or if it's just what you have with you WHEN you get the book. -------------------------------------------------------------------------------- (Delta) Great Cursed In-laws (Stormy Field, Lv. 8) Area word given by Kuhn. Head here to learn how to summon Avatars Wow, Pi is really over-protective about that Yata guy, dontcha think? So, in case you've forgotten what Yata's talked about, there's a recap, and a little extra explanation about what Avatar's are. They also mention that a great way to summon your Avatar is through battling. Now, if that wasn't a perfect cue for some old school Pokemon battle music then nothing is. For now, just head over to the Boss. Occasionally while crossing the bridges you'll get a brief little phrase to let you in on what Haseo is thinking, you even get a little clip, but ultimately, even after beating the boss you just can't summon your Avatar yet. Dang, all those extra dungeons and a total waste of time? Well at least you filled up your Ryu book a bit, right? Oh wait, no Ryu books yet, damn. Either way, make sure to go everywhere, otherwise you might miss some Chim opportunities, or the Mecha Grunties and Lucky Animals and such. The boss is a giant Tree, which is really rather easy, just keep attacking. When you hear a noise, it's about to jump up and land for quite a bit of damage. Just move out of the way, then dash in to attack some more. It will also make the area just below him go black. When this happens, run again or you'll be put to sleep. Try to attack it many times to get a couple of Rengeki's, and it will soon fall. You'll get a Medic Necklace for your troubles. Mecha Grunty: On the Island furthest South, left-hand corner Lucky Animal: Tsutuga, on the island furthest South, top Right-hand corner Enemies:(11) Lizard Hunter Goblin Mage Tree Items: Blade Thorns Olm Shell Jinx's Bane Stimulant Soda Sprite Drop Sub Robe Health Drink Medic Necklace Simple Necklace Total Treasures: 4 Total Breakable Items: 9 After you get back to the Town, you'll see another scene with Pi and Haseo. Although it sounds more like a warning, it does foreshadow a few things that will happen in the course of the game. You'll understand later. For now, just log out and check your mail. You'll get one from Kuhn and Pi that you can respond to, and an e-mail notifying that you are now Officially the Guild Master for Canard. Time to check out the @Home then. -------------------------------------------------------------------------------- Birds of a Feather: Completing the Guild Master Test. When you log back in, just take the Warp Point over to the Mercenary district. Use your newly received @Home key to get to Canard, where you are informed that the Grunty doesn't exactly approve of you. Notice any similarities with the attitudes of the Grunty and Haseo? Your first assignment is to go to 3 NPC's scattered around the town to get items for Death Grunty. God Bless Warp Points :). First, take the Warp point and go to the Central district. Run through the alley to speak with Melo Grunty, who's standing on the bridge railing. You'll get Grunty's Shoes! Then head down to the harbor and speak with Wise Grunty to get a Grunty's Brush! Finally, take the Warp Point that's here and teleport yourself to the Alchemy district, run over the bridge to speak with Gao Grunty to get the Grunty's Hat. When you make it back to Death Grunty, wondering what the hell took you so long. You'll get some Weird Black Tea in exchange. Now all you've gotta do is sell that item! It's not like you're in experienced in selling stuff. Still don't want to do it? Well, this is where you get a little explanation of how the Guild Shop works. After putting the item up for sale, go see Gaspard at the shop to trigger another cut-scene with Sakubo, and she'll end up buying the item from you! Congrats, you're now the official guild master of Canard... Officially. That Bo character is pretty smart too, turning your own phrase around on ya. Now, when you get back to the Canard @Home, you'll be marked with the Charm of 1000, which basically gives you access to the Steam bike, the Guild Shop, and the books of Ryu, which helps to unlock a whole list of goodies like Desktop themes and music, and the ability to watch some of the Cutscenes (as long as you've seen them at least once before during the normal course of the game). You also gain access to the Alchemy shop, which lets you fuse weapons together to make them stronger. When you exit the @Home, Death Grunty starts talking to you through the charm that he gave you. (Either that or he has some seriously messed up psychic abilities). When the tutorial is finished, log out and check your e-mails and the forums. The official forums don't hold any keywords, but they do have suggestions for taking out Lucky Animals. Going to Apkallu will get you 5 more Desktop images. There's a topic called "Anyone Opening Chests?" That will allow you to respond. Just push the X button at the last post, and choose a response. I'm not sure if you get different responses depending on how you answer, (probably considering its a message board...) but I put in Area Word. You can also respond to the 2 threads in the News board. For the Fun internet game thread I put "Not now", which gave me an instant Silabus affection increase, and for "Wanna buy an M2D I put "I'm not sure.", which did the same thing. When you check your mail, you'll only have one, it's from CC corp telling you that Lumina Cloth, the area for the Arena Battles is now open again. Now, at this point I had saved and quit, and the next time I loaded there were a couple more messages in the Forums. In the "Anyone opening chests?" thread, I got the keywords. (Delta) Choosing Superior Offerings There will also be a couple other responses in the "News" section, just based on whatever you responded with. So now, Log In. You can't invite anyone to your party just yet, so head over to Lumina Cloth via the Chaos Gate. It'll trigger a cut-scene with Silabus and Gaspard. They tell you that the Emperor of the demon palace is going to be fighting. Now, watch closely at the "Emperor", does he look familiar? That's because he's that guy that was standing on the tree a few area's ago. During the fight, you see the man, Endrance, use an Avatar. That's Macha, and you'll learn more about her, and "She" later. Haseo goes off to the balcony to do some reflecting, and Ovan performs his usual disappearing act. After the scene, make your way to the back area where the blue circle is. Ovan hints that you should learn how to use your avatar as soon as possible, and then just leaves... again. Dang that guy sure doesn't like to stick around, huh? Regardless, the "Saku" half of Sakubo shows up and starts being delusional and talks about "Master En", which of course means Endrance. As if on cue, Endrance shows up with that gorgeous White Kitty on his shoulder. He seems a little surprised that you saw his avatar, but still considers you nothing more than another face in the crowd. And suddenly the game shifts from "I've got to find out what the hell is wrong with this game" to "I'm gonna beat the master of the Arena and prove to all that I truely am worthy!" Well, you need a party. Silabus seems willing enough, but Gaspard has more than just a touch of stage fright. Silabus mentions that a healer would be good to have on your team, but the only Cleric you know just happens to be Atoli. The Moon Tree "Holier than thou" completely pacifistic Atoli. When you get control of your character again, log out and check your mail. Gaspard will apologize for not being able to fight, which opens up another chance to raise his affection if you answer the right way. (I choose Endrance as the other choice would probably just make him upset). You'll also get an e-mail from Atoli asking you to join her once again. This time, the area is (Delta) Blurry Obsessive Slacker. Even though she probably hates things like the Arena, she's the only Cleric you know, so you're going to have to Charm her in some way. Check the forums too. There will be a couple of posts about Endrance, and in the rumor's section you can respond to "The mystery of The World" thread. I choose Tri-Edge, but feel free to experiment. Lastly, check out the Apkallu forums for 4 new Desktop Backgrounds. When you're done checking out all of the forums, log back in. At this point, the only player available to you is Atoli. Now would be an excellent time to tackle a couple of those alternate dungeons. -------------------------------------------------------------------------------- At this point, there are 3 new quests, but all 3 need a full party of 3 to be able to participate. Don't worry, you'll soon get your chance. Until then, head over to this area to gain a couple of levels with Atoli. (Delta) Truthful Marble's Bum (Cloudy Field, lv. 10) Area word posted on the forum by Renji. It is a perfect area for level 10 players Relatively simple area. Make sure to take the Southern section first for a couple of fights as well as the first Symbol Fragment and a breakable item. This would also be a great time to get accustomed to the controls of the Steam bike. If you drive into enemies with it while they're backs are still turned then you get to do a little bit of extra damage. Follow the mini map if you get lost, but don't be afraid to wonder off a little bit, that's how you find the extra monsters and breakable items in the fields. All 3 symbol fragments should be on the initial and Southern parts of the map, but there's still 2 treasure chests to open up. Grab them, then take the Beast Statue, then get the hell out of there. Mecha Grunty: From where you start, head North East, it's just above the entrance to the hill on the right. Lucky Animal: Fate Worm, on the hill to the left of where you start. Beast Statue: Heaven Guard Enemies: (10) Lizard Hunter Gan Bezel Vak Fang Items: Blade Thorns Aqua Board Fire Mouse Skin Sleeping Powder Health Drink Earth Spike Simple Necklace Simple Earth Idol Total Treasures: 6 Total Breakable Items: 6 -------------------------------------------------------------------------------- Alright, one level is enough for now. (Actually, I'm just tired of carting around only 1 player. Besides, it's much easier to nail an Awakening with 3 guys whacking the monsters than it is with 2). Head over to the area that Atoli wanted you to bring her. (Delta) Blurry Obsessive Slacker (Sunny Field, Lv. 8) Area word given by Atoli. Head here to convince Atoli to participate in the arena. Atoli thanks you for bringing her here, even though she didn't give you much time to decide. She also brought some items. 3 Smoke Screens, and 2 Return Feathers. Well, it turns out she didn't bring you here to gain levels, she just wants to spend some quality time with you. Isn't that sweet? I smell a little Haseo and Shino look-alike 2: Electric Boogaloo. First, head North to the dead end. Atoli will start talking about the backstory of the world. When you head back to the starting point, Atoli points out a bunch of birds on an island that you can't reach. Don't forget to head to the Southern island to get a Symbol Fragment. After you get the 3'rd Symbol Fragment and move forward, you'll see a Chim Chim, and Atoli will start explaining more about the game "The World" right before asking if he's ever had someone to "Open Up" to. Head South of this area to view a cut-scene with Atoli going up to a bunch of flowers, and a GOLD BIRD! One of.. if not THE rarest of the lucky animals. Atoli stops you, which means it doesn't actually count as you finding it. Even in my first file, I've yet to find one. Stupid Atoli... Anyways, head over to the Beast Statue, then when you leave Atoli mentions how she doesnt play just to simply level up. Haseo tries to bring up the topic of Arena, but Atoli hates that kind of thing. Fighting other players, that's just wrong. Right after Atoli bears her reasons for playing the game Haseo snaps and says it's just a game... and many other words. Now that you've broken the poor girls heart, grab the Warp point out of here. Mecha Grunty: Near the Alter behind the Beast Lucky Animal: Beast Statue: Sky Shell Enemies: (9) Lizard Hunter Wild Kettle Items: Smoke Screen Return Feather Soil Bug Antenna Poison Leaf Blade Thorns Turtle Shell Rough Shell Blade Thorns Sub Robe Health Drink Sky Shell Total Treasures: 5 Total Breakable Items: 7 -------------------------------------------------------------------------------- Check your party screen, and you'll see that both Gaspard AND Silabus are online, so have them join your party for the next couple of levels. Head over to the quest shop, and accept the Steam Scientist's Invention quest. You're going to have to defeat a giant robot monster. This should be a blast. You'll get a bunch of wave module devices, which you're going to have to plant on the hill tops to weaken the monsters defenses a little bit. -------------------------------------------------------------------------------- (Delta) Essential Idling Old World (Sunny Field, Lv. 9) Area word given by Dr. Kepel for the Steam Scientist's Invention quest When you get to the area, Silabus will make an absolutely brilliant deduction about Knuckleman's physical attack pattern, whereas Gaspard just can't wait until he meets the robot. Make your way East to grab the chest (Damn, doesn't that just sound wrong? I love it ^_^), and make your way clockwise around the area. The Knuckleman is in the center area, so you're going to have to rely on some pretty sneaky maneuvers if you want to get to all of the hills before attacking the thing. I suggest you DON"T use the Steam Bike, as you might accidentally stear into the creature. Aside from the Knuckleman itself, the enemies here are still relatively weak in comparison to what the Arena is going to have in store for ya. A few extra HP's for sure, but aside from that it's nothing overly major. Go around defeating them all for the experience (leveling up is a major key in RPG's, DUH!) and get a few Rengeki's and Awakening's out of it. Try to store an awakening for the fight against the knuckleman. After the first Device is planted, Knuckleman's defense power will decrease. The second one will knock down his attack power a knotch, and the last will knock out his mobility. Now, since you don't have Atoli as a healer, you're going to have to play this one slightly defensively. Rush in to attack every once in a while, but mostly hang back and start dispensing Health Drinks and Sprite Drops to your other party members. It's not just important to attack this guy, it's equally important to win. In fact, that's the ONLY important rule to anything in life. You Must Win. Knuckleman's got a shell on him that is going to weaken your attacks until it runs out. Not that big a deal, an awakening should almost take it out, then just rengeki him to death. Careful when he jumps up in the air, that should be your cue to run the hell out of the way. The "Memory Module" should pop right out after defeating it. Mecha Grunty: In the middle of the area 2 spaces East and one space South of the starting point. Lucky Animal: Fate Worm, not far from Mecha Grunty Beast Statue: None Enemies: 11 Lizard Hunter Zan Fang Vak Fang Items: Fairy's Orb Loose Guard Tornado Sprite Drop Blade Thorns Health Drink Wing of Lufu Astrologer Blood Fire Mouse Skin Simple Bracelet Total Treasures: 4 Total Breakable Objects: 3 After defeating the Knuckleman, you'll automatically be warped to the Quest Shop where you recieve a Text of Power, and a request from Dr. Kepel to visit him in his house near the Harbor. You'll also recieve an e-mail saying that you can now participate in the Stray Mecha Grunty campaign. This campaign (and the Chim's Kicker before it) require you to re-visit the NPC, and then collect data for them. In this case, you have to find the Mecha Grunty 50 seperate times. In the case of Chim's kicker, you gain points for every Chim Chim you find, with the more rare ones netting you more points, up to a maximum of 500. Doing these campaigns will net you a few extra healing items and such, as well as the knowledge that you are indeed completing this game 100% before Vol. 2 comes out. One down, 2 more to go (plus the keywords you got from the boards about the mysterious treasure box that won't open). Let's try Bikman's Art Supplies next. Your goal is to bring back the Snow Stone back in one piece, and that means avoiding monster contact after you collect it. -------------------------------------------------------------------------------- (Delta) Creeping Fortune's Paradise (Foggy Field, Lv. 8) Area word given by Bikman for the Bikman's Art Supply quest Pull out your map by pressing Select. See that circular area at the bottom right hand side of the map? That's where you gotta go. Now, I suggest you just clear the area of all monsters, since that'll eliminate the possibility of fighting one on the way back to the Platform. BUT, if you want you can probably just coast by either sneaking or by just eliminating the ones that you come across on the way to that section and walking the exact same path back to the warp platform. Granted, you'll get a smaller rank, but in reality, outside of the occasional keyword recieved there is absolutely NO incentive to get S ranking on every level. As far as I can tell, no Mecha Grunty OR Lucky Animal in this area, but I'll be revisiting it at some point just in case, it just doesn't seem right. Mecha Grunty: None (?) Lucky Animal: None (?) Beast Statue: None Enemies: (16) Goblin Mage Lizard Hunter Items: Sub Robe Simple Necklace Blade Thorns Sprite Drop Olm Shell Cleansing Pill Loose Guard Smoke Screen Total Treasures: 7 Total Breakable Items: 2 When the level is finished, rather than being teleported to the Quest shop, Bikman meets up with you immediately afterwards. He (she, it?) says that he couldn't wait any longer and wants the orb right away. When he walks away, THEN you get teleported over to the quest shop for a Text of Sense and an e-mail from CC corp to say the Bikman's Model campaign has started. -------------------------------------------------------------------------------- ! WARNING ! Only do the next Side Quest if you plan on avoiding the Area Battle's until you've properly leveled up, (no earlier than level 35-ish). By doing this quest and talking to the NPC afterwards, you will open up the Blacklist of PK'ers, which is practically suicide this early in the game. Alternatively, you can always do the quest first then wait until later before you see the NPC for the campaign. Head back over to the Quest Shop and accept the last quest that's listed. You'll get a new set of key words and a man named Dingo comes up to you with a very simple request: Destroy all the monsters that guard the Alter's of the field. Then, and ONLY then will he become your agent in destroying the dreaded PK'ers of "The World" (Delta) Dancing Mourning Masquerade (Rainy Field, Lv. 10) Area word given by Dingo for the Bounty Hunter Test quest. This stage is relatively easy. Just follow the map to where the 3 Alters are, and kill the monsters. The first one is due South on a hill, and since that's the closest one, head there first. From there, head back North where you came from, then head West to a blank area and South to the next Alter. Finally, go back to the starting point, then head North East to get the last group of monsters. A short cut scene will play after each set of Alter Monsters. Unlike the other quests, you'll have to gate out manually. Luckily if you followed my directions, a Platform shouldn't be too far of where you are. Mecha Grunty: None (?) Lucky Animal: Fate Worm, just South of the starting point. Beast Statue: None Enemies: (11) Goblin Mage Zan Fang Vak Fang Items: Astrologer Blood Sub Robe Tornado Health Drink Sprite Drop Total Treasures: 3 Total Breakable Items: 2 When you get back to the Chaos gate, you'll automatically be warped to the Quest shop. You'll get the Hunter's Symbol, which will open up the Bounty Hunter campaign. You'll also recieve a Text of Power. Finally, before we head over to Canard's @Home, let's check out that fishy sounding treasure chest from the area on the boards. -------------------------------------------------------------------------------- (Delta) Choosing Superior Offerings (1 Floor Waterfall Cave, Lv. 11) Area word posted on the forums be NEMON. There is a strange treasure chest in this area Don't bother wasting a Fairy's Orb here, as it's just a straight line West over to the treasure chest. There are a couple of enemies on the way, but it's nothing that you haven't experienced before. When you get to the treasure chest, it explodes on you! A weird voice starts talking about how it's time for his master's return to come, and that you have become the sacrifice necessary to bring about his master's resurrection. His name is Habuzi of Decay, and you now have the Mark of Offering. This cue's a fight against 3 Wight Ride's. Just attack as you normally would. Beware when the area around you goes black, that's when the enemies start a poison attack. You can either heal this right away to avoid any unwanted death, or you can (like I did) just fight it out to end the battle as fast as possible. Defeating them will give you an Antidote Soda, as well as some GP. You're also hinted at not quite being finished with the sacrifice. Just head to the Portal and go back to town. Mecha Grunty: None Lucky Animal: None Beast Statue: None Enemies: (2) Lizard Hunter Wight Ride Items: Health Drink Blade Thorns Earth Spike Antidote Soda Total Treasures: 0 Total Breakable Items: 4 Rank Reward: 1st Word: Halberd -------------------------------------------------------------------------------- Recruitment Drive: Getting a 3'rd Party Member Well, since getting Atoli wasn't a huge success, head over to Canard's @Home to let Silabus and Gaspard know the sad news. Silabus suggests that a request should be made on the forums, so he goes off to post. Don't forget to talk to Death Grunty and get your Ryu books checked for more accessories for your desktop. Next, head over to the Offical Forums and check out the topic Silabus created for you. He made you sound all happy and joyful... completely UN-Haseo like. Quit the screen to check your mail, then check the same thread again for the response. You'll get a keyword, and you're told to go alone, so head over there now. (Delta) Gallant Season's Drunkard (2 Floor Building, Lv. 5) Area word specified by a player called SAKURA. Head here to ask SAKURA to participate in the arena with you. When you go to the area, you see a brief clip of Atoli saying your name. This is a simple dungeon, but you'll probably want to get this over with as fast as possible since you're completely alone. Just follow these directions and you'll get to the Beast Statue without having to worry about Fairy's Orbs. 1) When you get to the first intersection, head North. From here just follow the path that's set out for you. There's one more intersection, but just head in the direction you were going in and you'll get to the next section 2) Head East into the big Square, then head South. Follow the path until you get the a thin strip that can go South 2 ways, one the way you came and the other to the beast statue. However, if you choose to take the long way around, you won't encounter a single enemy until the home stretch. Mecha Grunty: None Lucky Animal: None Beast Statue: Fire Wheel Enemies: (16) Goblin Rookie Vak Bezel Wild Kettle Items: Rough Shell Health Drink Sprite Drop Fairy's Orb Simple Bracelet Gun Fu Yue Fire Storm Turtle Shell Tornado Fire Wheel (Beast Statue) Total Treasures: 4 Total Breakable Items: 12 When you get to the Beast Statue, you're ambushed by the 3-Stooges. She's been payed to kill you. Sadly, before chaos insues, the "Great Sakaki" shows up with his upity attitude, screwing up the party for everyone. Bordeaux will never attempt to PK you outside of the Arena now. Also, Atoli was told ahead of time that there would be an ambush, hence the wonderful timing. You know, just when I want to attack some moronic PK posers, someone has to interfere. After all that, Atoli agree's to join you in the arena! Haseo said it right, this really WAS a big waste of time. Atoli also wants to become a member of Canard, since you can be in more than one guild at a time in this game. Grab the Beast Statue chest, and then warp back to Mac Anu. -------------------------------------------------------------------------------- Log out and check your e-mails. You can also check the forums for a couple of Keywords. Where can I get Olm Shell / (Delta) Overjoyed Ruined Scud Looking for Monster! / (Delta Rough Song Vane Vagabond Log back in and you'll get an inner monalogue of Haseo thinking he should go to Canard's @Home, so head over there now. Also, there's a new Quest in the Quest Shop, but we'll get to that (as well as the above words) in the next update. After the short cutscene, you'll get a notification that you've got mail, so log back out and check it if you wish. You'll get an area keyword from Silabus (again, next update), a note about Skill Levels, and Gaspard will let you know that there's another Quest in the shop. When you're done, add Silabus and Atoli to your party, and head over to the front-desk in Lumina Cloth. Next up, you'll get a tutorial on how to fight in the arena. Here are the basics. Mainly, attack the Leader first, because if he dies than you win automatically. Use skills sparingly, as they're open for counterattacks. Likewise, if you see one of the opponents attempt a skill, they will start to glow and you have about 3 seconds to hit him with one of your own skills to perform a counterattack. This gets pulled off as a Rengeki attack. Healings have half the potency. If Atoli uses a Repth spell, it heals 50 HP instead of 100. Items are banned. That's pretty much it. You'll face 3 Heroes, consisting of 3 level 10 competitors. Midnight-Head, an Edge Punisher, IGA, an Edge Punisher, and Rudolph, a Harvest Cleric. The fight is really simple, and if you've been following the guide then you'll probably be around 5 levels more than the opponents. -------------------------------------------------------------------------------- Alrighty. Check your e-mails, and at the very least the Rumor section of the Community Forums. Some guy wants to speak with Tri-Edge, and he claims to be the leader of Project G.U. The topic creater also included which area he's going to be heading to, so make sure to keep that in mind. (Delta) Hidden Forbidden Holy Ground (Doesn't that look familiar?) If you check out the Crimson VS boards, you can respond to a thread talking about Gaspard. I choose the bottom option and got an affection increase. Also head over to Apkallu for 4 background images. Now, Log-in and check the Party screen. Egads! They're all busy! It's almost like they have lives outside of the online game! You talk to any World of Warcraft obsessor and you'll know that just isn't the case in real life. In any event, head over to (Delta) Hidden Forbidden Holy Ground. When you arrive, you are challenged to a duel, minus the obligatory smack in the face with a glove. It's PIROS! The Golden Boy Blunder from the last set of .Hack games, except then he was green, and geekier, and he said Hark a lot. What does Hark mean anyways? Regardless, he trusts your eyes (again with the eye's thing), gives you his member address and... well, now we know what "G.U." stands for. Graphics Unbelievable. I'm sure there's a deeper meaning than that, but until that deeper meaning is revealed, let's just head back to town. When you arrive at Mac Anu, Gaspard will look depressed, but he won't tell you why. After the brief cutscene, you'll be notifyed that you've recieved a couple of e-mails, so head back to your desktop and read them. You'll get one Keyword from Atoli, and another mail from her that you can respond to. You'll also get a respondable e-mail from Piros. Well, now that you've gotten many different Keywords, lets grab Atoli and Silabus... God, I almost sounded like Piros there for a second... wait, that hasn't happened yet. Don't worry, he's freaky @_@. Anyways, add Atoli and Silabus to your party (see, that sounds better!) and head over to those area's that were given to you. First, the one that's "Tough for a Level 10 character" (I'm at 15 at this point.) -------------------------------------------------------------------------------- (Delta) Upfront Blazing Camellia (3 Floor Waterfall Cave, Lv. 13) Area word posted on the forum by Renji. It may be challenging for level 10 players. Another one of those "Find the Statue at the end" kinda levels. I'll describe the fastest way down there, but as always, I suggest just using a Fairy's Orb and exploring the entire area for EXP and Items. Plus, now that you've got the Ryu books to fill, more time exploring means more sections filled. 1) Just head West and you'll get to the second section in no time. 2) Go East until the intersection, then head North. When you get to the top, head back West and you'll get to the next section. 3) Head East as far as you can go, then head North. At the intersection, go East again then keep going straight to the Statue. Mecha Grunty: Right in front of you when you get to the second floor. Lucky Animal: Kudan, in front of a Portal on the third floor. Head North at the intersection instead of East, but turn East the first chance you get. Beast Statue: Water Rasetu Enemies: (15) Angelic Core Goblin Mage Chickie Rue Bezel Items: The Death Simple Necklace Spin Rasetu Health Drink Tidal Wave Smoke Screen Simple Water Idol Spell Xinzu Water Rasetu (Beast Statue) Total Treasures: 8 Total Breakable Items: 19 Just a little note: Unless otherwise stated, I'm using Silabus and Atoli in my party from now on. Obviously when she's marked as "Busy" or "Offline" you won't be able to, but that's when another one of these handy notes come in. All the area's listed are with that team in mind, as you'll need Atoli for healing and Silabus for the faster Rengeki's. -------------------------------------------------------------------------------- (Delta) Unseeing Marble's Bum (2 floor Waterfall Cave, Lv. 10) Area word given by Silabus. There are some pretty good items here. Well, another cave level. As usual, the suggestion from me is to fight every enemy in the section, but here's the fastest route to the Beast Statue. 1) At the first intersection, go North. It's a straight-forward path to the next section. 2) Go all the way East and you'll get to the Beast Statue Mecha Grunty: Right in front of the beginning of Section 2. Lucky Animal: Ouru, in front of the Platform near the entrance to the second section Beast Statue: Poison Rasetu Enemies: (10) Lizard Hunter Vak Fang Gan Bezel Items: Blade Thorns Simple Fire Idol Health Drink Earth Spike Sprite Drop Fire Storm Smoke Screen Return Feather Magic Amber Simple Necklace Poison Rasetu (Beast Statue) Fire Thorns (Rank Reward) Total Treasures: 5 Total Breakable Items: 13 -------------------------------------------------------------------------------- (Delta) Rough Song Vane Vagabond (Late Afternoon Field, Lv. 11) Area word posted on the forum by Renji. Fight Trainee Owls in this area. Alrighty, since we're trying to eliminate all of the weaker area's first, let's go here. This is a defeat the boss mission, but as always try to find all of the other monsters as well. A few extra fights won't hurt. Besides, you have Atoli to take care of you. Don't forget to go to the area North of where you start. Use chim spheres to power up the warp point, and go on a rampage. Boss Strategy: First, sneak up behind it to do some early damage. It'll start off by raising it's own attack rating a bit. Just keep attacking as at your current level he shouldn't be much of a problem. Nail it with a Rengeki when you can, maybe even try to earn an awakening before the fight just to make it even easier. Mecha Grunty: On the North Western corner of the island you start on. Lucky Animal: Leviathan, right in front of the entrance. Beast Statue: None Enemies: (12) Gan Bezel Angelic Core Lizard Hunter Trainee Owl Items: Knight Blood Health Drink Sub Robe Simple Necklace Earth Spike Caffeine Drink Blade Thorns The Death Dry Robe (Boss Drop) Knight Seal Total Treasures: 5 Total Breakable Items: 6 -------------------------------------------------------------------------------- (Delta) Overjoyed Ruined Scud (2 section Building, Lv. 13) Area word posted on the forum by harley. Acquire Earth Wheel from the Temple Treasure in this area. Another Beast Statue level. Again, levels should be WAY stronger than necessary but that's alright. Again, I'll be listing the fastest way to get to the end, and then it's one more level (and a quest) before we start in on the Arena section. 1) Ignore all Intersections and head East. 2) Head East until the intersection, then head South. At the bottom go back East and you'll get to the Beast Statue. Now, in all seriousness, avoiding all the treasures and enemies is a fast way to go about getting through these stages, especially if you've been following my guide the way any normal person should. The problem is, if you want to fill out all the Ryu books, then you might be missing some of the enemies, and then you'll have to go back to a bunch of other area's anyways to finish them up. Also, now that the Guild Shop is open, you can be selling all the useless items that you've gotten for a HUGE profit. What's a few minutes of cave exploring? In another file I've got going, most of the Ryu books are now filled (I just need to get a few items and enemies, and ONE LAST FREAKING BIKMAN FLIER!), and I've got over 3 hundred THOUSAND GP's. Granted, GP is pretty useless in this game (I think I've bought the stuff at the Black Market, and maybe a few Fairy Orbs the entire time I've played) but in the future volumes, shops might actually be useful, so what's the harm in being prepared? Mecha Grunty: On the straight path just before the 2'nd section. Lucky Animal: Tengu, 2'nd section, along the path to the Beast Statue. Beast Statue: Earth Wheel Enemies: (10) Angelic Core Chickie Items: Health Drink Return Feather Broad Maiden Simple Necklace Smoke Screen Simple Earth Idol Spin Man Que Blade Thorns Earth Wheel (Beast Statue) Total Treasures: 6 Total Breakable Items: 12 -------------------------------------------------------------------------------- (Delta) Halberd Black Bodhi Tree (Night Field, Lv. 16) Area word given by Atoli. It was given to her by Sakaki. Finally, an area where you might benefit a little bit. Your goal is merely to grab the Symbol Fragments and get the item in the Beast Statue. Seriously, this level is fairly easy as there are only 3 Alters. There is a section to the East that has the Mecha Grunty AND the Lucky Animal. Mecha Grunty: Eastern Island, near the Town Warp. Lucky Animal: High Wolf, Eastern Island near the Town Warp. Beast Statue: Brave Wind Idol Enemies: (7) Rue Bezel Buster Kettle Items: Tidal Wave Rough Defense Turtle Shell Caffeine Drink Brave Wind Idol (Beast Statue) Total Treasures: 4 Total Breakable Items: 6 Now, here is where you can either fight in the Arena, or you can do the Side Quest. I'm going to do the Quest before the Arena, mostly because I always do the story stuff last. Isn't that the usual way you play an RPG? I always thought so. -------------------------------------------------------------------------------- They're After Me Lucky Charms! (Lucky Animal Sidequest) First, if you haven't saved, do so now. (I personally frequently forget to save while I'm in the zone, that's how I'm still busy completing the Ryu books in my other file -_-). Now, make sure Silabus and Atoli are in your party, and head to the Quest Shop. There's a quest called Animal Mania, so accept it. You'll see a cutscene staring a guy named Dr. Pao, and he wants you to find a certain Lucky Animal, a Black Sleipnir. All joking aside, this is the only time I've ever found a Black Sleipnir, so if you're looking to complete this game 100%, then definitly do this quest. The main problem with this particular lucky animal is that he only appears when you defeat all the monsters in the area. Lucky for me, I always do. Unlucky for me, I usually just go straight for the Beast Statue afterwards, so there are probably many times I could have encountered this guy and not known it due to my own laziness. You get a Protective Charm to attach to it, so that the good Doctor can track him at any time. After a brief analysis by your party members, use the Warp Point just in front of the Quest Shop, and head over to the Chaos Gate. -------------------------------------------------------------------------------- (Delta) Screaming Returning Princess (Day Field, Lv. 13) Area word given by Dr. Pao for the Animal Mania quest As Silabus points out, this is a pretty small field. Go section by section, defeating every set of foes as they appear. There are 2 sets on the first island, 3 on the next one, 4 after that (one set is on a hill), and only 2 on the last island. The Sleipnir appears on top of the hill on the North East island, so head over there and kick it 3 times. Mecha Grunty: None that I saw. Lucky Animal: Do you really need this? Look above... Beast Statue: None. Enemies: (12) Chickie Angelic Core Items: Smoke Screen Simple Fire Idol Rough Shell Health Drink Fire Mouse Skin Simple Necklace Total Treasures: 4 Total Breakable Items: 1 Once you kick the Lucky Animal, you'll be teleported directly to the Quest Shop where Dr. Pao thanks you and requests that you go see him later. This will start up a Campaign that focuses on Lucky Animal kicking. You'll also get a Text of Stamina, a Blade Thread, and a Rough Shell, each has already been customized with something. Keep them if you wish, and use the Text of Stamina on yourself. -------------------------------------------------------------------------------- Next up is the Arena battles. Save your game again (just in case) and head to Lumina Cloth. What you want to do is keep fighting to raise your ranking. Your ranking gets higher the more WP you get, not by total victories. There are 2 different ways of fighting in the Arena. Survival battle will pit you against teams of varying strength. After every match you'll get healed depending on how fast you beat the opposing team, then continue fighting. If you lose a match, you lose half of the WP's that you earned during the previous fights. 5 Rounds. Limit Battle will let you choose a team to go up against. It's that simple. Listing how many WP's you get per win isn't the most possible of things to do, as it will vary between levels. Later in the guide is a (partial) list of opponents that you can face, in order of Level (of the leader of course). Keep fighting to raise your rank until Antares makes a challenge. He spoke to me after I had a total of 337 WP's, rank 221. It could happen sooner, but probably not much sooner. Either way he gives you an area Keyword to go to, and the story doesn't continue until you beat it. To be ranked, you must have WP's equal to at least one more than rank 16 on the list. Once you are ranked at # 16, you don't need to fight anymore. You can if you want, but it won't make any difference since most of the fights in the arena are scripted anyways. (Any wrestling fans will understand what that means. Whatever happens in the fight, the end result will be the same, and of course I'm talking about any fights DURING the tournament). Also, you have different Ranking Titles. Of course at first you're a "Beginner", but eventually you move up. You'll also be rewarded based on what ranking you are. Here are the rewards (I would have made a seperate section for this, but since the Arena fights are so important to the story, I figured it wasn't much of a sidequest, so here they are). Bronze Rank: Mantis Nail Turtle Shell Turtle Crest Silver Rank: Spin Rasetu Red Sun Stone Gold Rank: Rough Defense Platinum: Broad Tu Wan Once you make it up to Rank 16, there's little point in going further, so now would be an excellent time to go to the area that Antares challenged you to go. -------------------------------------------------------------------------------- (Delta) Lazy Advice's Exile (1 Floor Waterfall Cave, Lv 22 Area word specified by Antares. Prove your powers to Antares by clearing the mission here. Alrighty. I was Level 19 when I started this area, so Level Ups are bound to happen if you've been following me up to this point. When you first gate into the area, Antares sends you a short mail telling you to warp from the center portal. That's easier said than done, but in actuality it's not too difficult, especially when he keeps telling which direction to go in. Go West of the starting point. When you get to the next section, you should see a White warp orb and you'll get another short mail from Antares telling you to keep an eye on your mini-map. Going East will just make you go to a Treasure chest, so if you wish to end this level early go West instead. After hitting 2 Warp Points, you'll get a short mail from Antares telling you to go North. Do that. Twice. From here you can only go East, so head in that direction, again 2 times. There's some Breakable Items in the second room to go East in. When you get to the next room, there's a Warp point in the center, but this is NOT where Antares meant. If you remember, the warp point he wants is in the center of the area, and this is North East. Go South once, then go West once, and THEN you'll be in the area that you need to be in. Take the warp and grab the Chest (I don't know why, but I love saying that ^_^). If you don't want to follow the guide, Antares does send you short mails telling you pretty much the same thing. Before you can get the treasure, there will be a brief cutscene with Antares. Mecha Grunty: None Lucky Animal: None Beast Statue: Water Locust Enemies: (13) Spear Fish Goblin Guard Items: Tidal Wave Health Drink Spin Corpse Return Feather Fairy's Orb Water Locust (Beast Statue) Total Treasures: 5 Total Breakable Items: 18 -------------------------------------------------------------------------------- When you finish the area and warp out, if you've already raised your rank up to the top 16 you'll get an e-mail from CC corp. It says that you can enter in the tournament, and that you have to register at the Arena Counter. When you get there, Sakubo shows up for a little cutscene. Oh well. Logout and check your e-mail. There's one from Silabus requesting your royal pressence at the Guild Shop. You know, royal like an Assclown King? Or maybe that was just a special e-mail based on who I am :). Regardless, head over there now. Just going to Mac Anu will trigger a scene with Kuhn. After a brief chat about your failed attempt at summoning your Avatar, he'll run off to check on your Guild Shop. Since that's where you were going anyways (and it's still a cutscene and you have ZERO control of your character right now), I guess we should go with him, eh? Gaspard is standing there, and then he starts crying into Kuhn's lap. It seems that since you decided to fight in the Arena, Gaspard and Silabus have been getting PK'ed. It's probably because you went and picked a fight with Kestrel. Didn't your mom ever tell you to watch what you say, otherwise it might come back to bite you in the ass? That's what she always told me... and I always ignored her too. Kestrel is also attacking your customers, which (from a storyline perspective anyways, nothing ever actually happens that I can remember) stops your steady income of extra GP almost everytime you check the shop. When the scenes are finished, you'll get a new area keyword, and Kestrel's guest key. Add Kuhn to your party and head over to Kestrel's @Home. (Delta) Sneering Failing Empire When you get there, Haseo will marvel at the size of the head quarters, and a few cutscenes play out. We learn that Kuhn used to be a member of Kestrel and that now the 3 stooges are going to leave you, your friends, your friends family, and your shop keepers alone until your dying day... or until they defeat you in the arena. (Yes that is a reference to a mission from GTA Liberty City Stories, another guide I wrote a little while ago... you know for those that like variety in their games the way I do). Don't forget to talk to the people here, as some of them are Bikman Flier worthy. After the scenes you'll be brought to the Mac Anu chaos gate. Head over to Canards @Home for another scene. Gaspard will act all sappy and child-like. After the scene, you'll see another one take place outside where Kuhn requests that you withdraw from the tournament. Members of G.U. are going to be taking part in the tournament in an effort to get to Endrance, and you're just going to get in the way. Like any opinionated person, however, Haseo refuses and decides to enter anyways. Log out and Check your e-mail. There are also a couple of updates on the Official Site and the Official Forums, so lets check that out first. On the site, there's a notification that the Job Extension Quest will begin today, The Official Forum is just a Q & A session with Gabi. I got a couple of laughs from it. In your mail, you'll get a message from Antares, saying he wants to see you at Mac Anu's chaos gate. You'll also get an apology from Silabus, Atoli offering her services, (You know, if this wasn't just a game I'd almost get weird thoughts from that... Oh screw it, I get weird thoughts staring at a bowl of oranges), and Kuhn will send you a reply-able mail as well. I chose the top option about Gabi. In The World's section of the Community boards, there will be a message you can reply to. Confusing Event, and it's the next stage for the Mark of Offering event. I chose the More Detail response. Going to Apkallu will get you 4 more wallpaper backgrounds for your desktop. When you log back in, Antares is waiting for you, advising you to take on the Job Extension quest. When the scene is over, check out your mail for a message from CC Corp with the conditions of the quest. You must be an Adept Rogue (we didn't have much of a choice, did we?), at least Level 20 (I was 22, you should be around the same if you've been following the guide), and you must attempt it alone. Check out the message board for the words to the Confusing Event thread, and a little bit of a hint on the Job Extension Quest. Regardless, head over to the Quest shop and accept, then head to the Chaos Gate. -------------------------------------------------------------------------------- (Delta) Pulsating Unlimited Metal Doll (1 Floor waterfall Cave, Lv 22) Area word given by Ogma for the Job Extension event: Pursuer of the Twilight When you arrive at the area, you'll hear a voice telling you to warp from the center of the area... but didn't you already have to do that for Antares? If you even need to THINK about that, then you need to learn how to pick up on not-so-subtle hints better. Regardless, this dungeon layout is EXACTLY THE SAME as the one you did earlier. The only difference is that now the enemies are placed in a way that are slightly easier to dodge. Hell, you even get the same exact hints in the identical spots they showed up previously. In actual fact, this is probably the ONLY time I will ever suggest that you AVOID the fights, since you are indeed all alone and fighting every single enemy in this area would make the level far to long than it's actually worth. Besides, after all this time of me droning on and on about how great I am and typing out filler text such as this very sentance you're reading, don't you want to try out a different weapon? Exactly. Here are the directions for getting out of here easier... and yes, you COULD just scroll up and read what I typed before, but who wants to do things the easy way? Oh right... you're reading a guide to help you beat the game without effort. Hmm. How's that for a foot in the mouth? The Directions are West, West, North, North, East, East, South, West, Center. Please Note: I just copied and pasted the enemy and item list from the level before with Antares, this is temperary and I WILL be going through this level again at some point just to confirm the accuracy of it. Mecha Grunty: None Lucky Animal: None Beast Statue: Brave Pendant Enemies: (13) Spear Fish Goblin Guard Items: Tidal Wave Health Drink Spin Corpse Return Feather Fairy's Orb Brave Pendant Total Treasures: 5 Total Breakable Items: 18 After you take the Beast Statue, head to the Platform and cart yourself back to Mac Anu. You'll automatically be brought to the quest shop. Watch the magnificance of Haseo's Second Form! You'll also recieve a Broad Legged weapon, and the instructions to use it. Basically, push X... a lot. Hurrah for Simple Battle Systems! Hurrah for Job Extensions! Hurrah for me never saying Hurrah again in this Guide! WOO HOO! After the brief cutscene with Antares, you'll get 1000 EXP (basically an auto-level up) and the notification that you've got mail! Log out and check it. It's from CC Corp, telling you that the first round of the Tourney is about to start. When you log back in, only Atoli is online, so make a party with her and head over to Lumina Cloth. Or... lets NOT! Problem is, in this particular fight your opponents are MUCH stronger than you are. Instead, bring Atoli with you to the area with the strange voices. -------------------------------------------------------------------------------- (Delta) Heartless Starting Pilgrim (1 Floor Waterfall Cave, Lv 21) Area word posted on the forums by The Bangeman. A strange voice is heard in this area. As you may have guessed, this is no ordinary area... but it has nothing to do with voices. It's another part of the quest from before, you know the one, with the weird guy and the treasure chest? Something about a mark of offering? Sacrifices? Any of this ringing any bells? Whatever. As long as you have Atoli to heal you, there shouldn't be much to worry about. I won't do the usual breakdown, just know that there are 4 breakable objects here, no chests and no enemy encounters other than the one at the end of the section. When you get to the end, you'll hear laughter from a midget who talks too much. WAY too much. He'll summon 3 Poisoned Dead. This is a great new area to test out your new weaponry. Defeating the 3 enemies will earn you a few items, nothing you haven't seen before, and it will make Mr. Stretch talk some more. Head out of the area, there's nothing left to do here. -------------------------------------------------------------------------------- Preparing for the Arena. Now that you've come this far, you may want to save. My level at this point was only 23, so feel free to go to a few random area's on your own, so long as the area level isn't too far from your own. One at level 25 should more than suffice for the Arena Battle with Bordeaux. Here's the one that I used. (Delta) Heartless Season's Bum (3 Floor Waterfall Cave, Lv. 25) Area word mentioned in The Guide written by The Assclown King. Use it to prepare for the Arena Battles. Like that little intro? I should write for these games ^_^. Anyways, of course I want you to use this to help level up, as 23 will get absolutely Massacred by Bordeaux. Since it's only you and Atoli, be wary of your surroundings, and make sure to attack the enemies from behind. Anyways, if I ever do a guide on the random area's of the game, I'll be sure to include this one. Here's the description on how to get to the Beast Statue. 1) Just head west and you'll get there in no time. 2) Make a U turn. Head East as far as you can go, then go South. Go until you get to the next intersection, go West here. 3) First, go East. From there go South as far as you can. When you get to the end, go East once more and you'll be at the Beast Statue. Mecha Grunty: 1'st section, on the way down to the second one. Lucky Animal: Tengu, 2'nd Section. Instead of heading West at the first intersection, keep heading South until the bottom. It's near the Platform on the West side. Beast Statue: Medic Pendant Enemies: (15) Lizard Assassin Zan Ziger Carrie Items: Antidote Soda Health Drink Gun Waves Healing Serum Simple Pendant Simple Water Idol Fairy's Orb Blade Thread The Devil Medic Pendant (Beast Statue) Total Treasures: 6 Total Breakable Objects: 20 Now, after going through that dungeon, I was at level 27 (26 for Atoli), so if you're roughly around that level you should do alright for the Arena. -------------------------------------------------------------------------------- Silence of the Sheep: Fighting Bordeaux Add Atoli to your party (if you've removed her at this point) and head over to Lumina Cloth. Register at the front desk and Atoli will comment on your character's look. She's very nervous however. Not that that'll effect A.I. in a video game... just thought I'd fill you in on the obvious here. As far as battle strategy, head straight for Bordeaux, never let her out of your sight for a moment. Whenever she's about to hit you with a skill, use a Rengeki to counter-attack. Keep your skills for when she's about to hit you with one. Don't use charge attacks, just attack regularly until you can hit a Beast Awakening. When Bordeaux is knocked down to about 300 HP, you'll see a scene where she beats you down. It's here that you summon your Avatar for the first time, and completely wipe out Bordeaux's team. Except for the Epitaph users, nobody really knows what happened, except that they all think you're the second coming of Endrance (this isn't entirely false either considering how you win...). What I find kind of weird is that even if you only used Broadswords during the fight, the end of the scene has you holding Dual Swords. A few more scenes will play out, one with you laughing like a maniac, and another with Pi and Kuhn telling you how wrong you were in using Skeith against your opponents in the Arena. After the lecture... I mean cutscene, logout and check your e-mails. Silabus has something he wants to talk to you about in Canard's @HOME, Phase 2 of Online Jack is up, as well as a couple of other newsposts. There's nothing major in them though, so just head on over to your @HOME. When you log into Mac Anu, you'll see Atoli running off the screen to Sakaki, but since you aren't one to meddle in other peoples affairs (plus you can't really find them anywhere anyways), head over to Canard where Gaspard grabs you. When the scene is over, you'll get more mail. One from Silabus that you can respond to (I chose "Atoli"), one from Gaspard (I chose "Good Luck"), One from Piros saying there's a new quest that you and Gaspard should join him on, and one from Yata telling you to go to Raven's @HOME. Since nobody else is online, head over to Raven's @HOME and speak with Yata. Don't forget to speak with Gaspard at the Guild Shop to get Mucho Money. Yata's got a mission for you, and since Pi worships the toilet Yata craps in, she's going to go with you. After watching a clip of Tri-Edge getting his freak on, Yata will say he's going to send you the Area to investigate later. At this point, Piros and Gaspard are marked as Online, so make a party with them and head over to the Quest Shop. Choose Defeat Gurugon, even though there's nothing else you could really choose either way. -------------------------------------------------------------------------------- Quest: Defeat Gurugon Watch the brief "story" behind the missing notes, then listen as Piros mentions how totally un-hetero he is. Or maybe he's just talking in character... but how can I make fun of someone in character? Exactly. I can't. So he is non- straight for the rest of this walkthrough. Anyways, head over to the Chaos Gate and go to the area designated by the Quest. (Delta) Rising Love's Gate (Sunny Field, Lv 23) Area word given by Dr. Pao for the Defeat Gurugon quest Alrighty, so you are given a field with which to level up on before heading over to Yata's location. Upon entering, you'll be welcomed with a cutscene of Piros basically giving away that he works as a designer for CC Corp. Head South to battle some enemies. The second southern section will start a cutscene. Too bad dog boy's parents don't like Fruity Art types. Hmm, why do I get the feeling that that sentence explains a LOT? Also, Piros has cool music this time around. That is all... If you try to go West, a barrier will block you off. Your goal is to find a Stone. And how do you do that? Go to all the Altar's in this area until you find one. Each of the 3 southern sections have Altars, and of course it's the Southern most one that's going to have the Stone you need. Once you grab it, head back to the Barrier and fight Gurugon. If you can manage it, try and have an awakening saved up. When it rears it's head back, it's preparing for a Tongue smash attack, so get out of the way and let Piros get smacked around. You should beat it in no time. You'll get the Field Note which disappears as soon as the scenes are over and you give it to Dr. Pao. Mecha Grunty: None Lucky Animal: None Beast Statue: None Enemies (10) Goblin Abyss Lizard Assassin Goblin Guard Items The Death Earth Xinzhu Blade Thread Soil Bug Antennae Knight Blood Spin Corpse Simple Pendant Earth Spike The Death Total Treasures: 3 Total Breakable Items: 2 Rank Reward: 1'st Word: Paling You'll be warped automatically to the Quest shop where Gaspard steals Piros's line, and you'll get a Text of Power. Log back out and check your e-mails: Antares wants to speak with you in Lumina Cloth, so head over there now. He's standing near the chaos gate and calls you his disciple, to which Haseo MUST defend himself being the loner that he is. Antares wants you to meet some people, so follow him to the Southern part of Lumina Cloth. He'll give you Icolo's @HOME guest key, and you make your way inside. Sirius, some weird Llama guy knocks Antares down a few notches. Another "Bastard" thrown in for good measure (this game really has some freaky "bastard" fetish this time around). You'll also be introduced to an Ex-Emperor who immediately takes a liking to you. After gripping your throat and calling you a noob, you and Antares leave Icolo. After he tells Haseo that he thinks it would be interesting for him to become emperor, the scene ends and a message saying you've got mail appears. Log out and check it out. It's from Yata, saying that Pi is in front of the Chaos Gate in Mac Anu with your new orders. You can also check out the Apkallu boards for 2 more Desktop Images. -------------------------------------------------------------------------------- With Great Power Comes Great Opportunity to Abuse That Power (Data Draining and Avatar Using) Head over to Mac Anu, and watch a brief cutscene with Pi, where she positions herself as your master and orders you to go to an area with her, alone. Invite her into your party (she's the only one online), and head over to the area she specified. (Delta) Delicious Past's Weed Eater (2 Floor Building, Lv. 23) Area word given by Pi. Head here to acquire AIDA samples. When you first warp to the area, Pi reminds you that you MUST follow all of her orders. In this area, even though you're probably several levels higher than most of your opponents, fight everything in your path. Luckily for you, there's something slightly new to look forward to in this level. When you start to see weird blotchy things on the screen, kinda like what you saw during your first encounter with Endrance near that tree, you're about to start a batle with an AIDA. The fight is easy: Just keep the Square button held down until it gets stunned, then push Circle to dash forward, and tap X 3 times to do your attack. Wash, Rinse, Repeat. After you deal enough damage, you'll see "Protect Break" on the screen, and you'll have about a minute to perform Data Drain. You do this by holding the X button and firing a shot at the creature. If it hits, the Data Drain will be successful, but if you miss or get hit while holding the X button you'll have to charge the attack again. After you defeat the first AIDA, a brief cutscene will present itself, and a message will appear on your screen saying you have 3 more AIDA to defeat in this area. Completing this level also makes another side quest available. Remember that sphere thing in Yata's fantastic room of shiney colors? Well, if you go to that sphere, you'll be able to re-fight all of the Avatar battles you've done up to that point. Yes, that means you have to defeat each AIDA or whatever it is you fight in your Skeith form TWICE! On the bright side, you'll get a background image with each fight, as well as another one for fighting them all. When you get to the second floor to fight the last AIDA, Pi will get infected by it. Rather than listen to her instructions of getting Kuhn to the area, you decide to fight her instead. And can you really blame him? Getting ordered around like some kind of slave or something, that's not good for the self esteem. And so, now you do battle with Pi's Avatar, Tarvos. For the most part, just shoot and slash when Tarvos is stunned. Dash away from the spore attack she sends. She will also send out some slashable thorns, so try and attack those away before they do too much damage. Orb of Revenge is an orb you must try to slash away from you. The closer it is to you, the more damage it does. When you do about 3/4's damage, she will attempt to Data Drain you. Sadly this move is unblockable. Just mash the buttons as fast as you can to end it quickly. When you Protect Break it, it may cover itself with it's wings. Do NOT Data Drain at this moment, the wings protect it from the attack. When you successfully Data Drain Tarvos, the battle ends. You get to watch a touching scene where it looks like Haseo tries to summon Pi as an Avatar... instead, she just wakes up. What a shame. After the cutscenes, grab the Beast Statue and head to town. As per usual, here is the directions directly to the next sections. Section 1: Just follow the path. Once you go as far South as you can, go West to the next section. Section 2: Another pretty straight forward path. Just keep heading East. Mecha Grunty: None Lucky Animal: None Beast Statue: Sleep Zhen Enemies: (13) Goblin Abyss Lizard Assassin Carrie Items: Health Drink The Death Fire Storm Simple Pendant Simple Fire Idol Blade Thread Broad Zhen Total Treasures: 5 Total Breakable Items: 10 After you gate out, another brief scene will play out, then you'll be notified of important mail, so sign out and check it. There's one from Atoli telling you to meet her at the chaos gate, the others are responses from mail you've sent earlier. Now sign back in (after saving of course) and meet Atoli at the chaos gate. -------------------------------------------------------------------------------- When you meet Atoli, she proceeds to run you down about your appearance and your attitude. Pi shows up, and Atoli says you guys must have done something wrong, because the leaders of Moon Tree wish to have a little chat with you. She gives you the guest key for Moon Tree's area, and the keywords to said area. Now, make a party of you Atoli and Pi, and make your way to that area. (Delta) Setting Eternity's Night Moon Exclusive area provided by CC Corp. for powerful guilds. Currently on loan to Moon Tree When you arrive, Atoli tells Haseo to apologize and they'll forgive him. Haseo starts to spaz out since he doesn't even know what he's apologizing for to begin with. He runs off, Atoli runs with him. Go through the door in front of you and use the warp point. Another scene will play out. Zelkova is sitting down. He's the guy that you guys saved in the cave. He'll thank you for saving him, and after a brief telling of who exactly is in the Seven Counsel, you are given a Text of Power. After a quick verbal battle between everybody, you learn that Matsu, the red-headed step child from hell is your next opponent in the Arena battles. When you get out of the area, Pi warns you again about your Avatar, then leaves you to check your e-mails like a good little lapdog. -------------------------------------------------------------------------------- You've got Mail Genitalia (Tee hee, Family Guy ^_^) You're first mail is from Atoli, apologizing for jumping to conclusions and giving you a chance to respond. I chose Matsu. Next up is an e-mail from CC Corp, saying that your next match is against Matsu for the Arena. Lastly, there will be an e-mail from Gaspard giving you an area to level up. You should probably go there next. When you're done with your mail, there's new messages in the forums and the news, although the news is unimportant unless you've been following the forums. Speaking of the forums, you'll get a few area keywords in them, and I'll list them here. Where can I get Olm Shell? / (Delta) Agonizing Friend's Nemesis Where Can I get Olm Shell? / (Delta) Rough Song Dusk's Hand Song Where Can I get Olm Shell? / (Delta) Graceful Humbling Holy Relic Also, if you check Apkallu, you'll get 4 more desktop images. Respond to Atoli's thread in the Official Forum if you wish, then head over to the first area on the list with a party consisting of Atoli and Silabus. -------------------------------------------------------------------------------- (Delta) Graceful Humbling Holy Relic (Sunny Field, Lv 27) Area word posted on the forum by Renji. Acquire Loose Vest from the trap box in this area. In this area, you've got 2 goals. The first one is to defeat the boss and level up your characters for the upcoming arena battle. The second is to find the Trap treasure chest and acquire (hopefully) the Loose Vest. Really though, you should already have one of these, but lets just do it anyways. The boss is in the Northern-most section of the map, and here's the strategy. Baz Giant Strategy: This boss is actually quite simple. When it lets out a loud bellow, run as far away from it as possible, because it aims a shot in the area around it that does quite a big chunk of area damage. Try to have an Awakening saved up for the beginning of the fight just to make it faster. Most of it's other attacks don't do a lot of damage, and they're pretty slow so you should be able to dodge them quite easily. Mecha Grunty: Eastern-most section of the middle island. Lucky Animal: Leviathan, Southern island. Beast Statue: None (Boss Mission) Enemies: (8) Fever Horse Carrie Baz Giant Items: Wing of Lufu Health Drink Fire Mouse Skin Simple Gloves Fire Legged Simple Pendant Tornado Astrologer Blood Warrior Seal Warrior Blood Brave Pendant (Boss) Total Treasures: 3 Total Breakable Items: 6 -------------------------------------------------------------------------------- (Delta) Rough Song Dusk's Hand Song (Sunny Field, Lv 17) Area Word posted on the forum by Renji. Acquire Calm Propeller by breaking the Barrels in this area. And now, for part 2 of the "lets acquire a wind resistant armor" quest... well, not really a quest, more like a pointless fetching of items you may or may not ever use. Well, at least you'll fill up more of your Ryu book. This level is another "Defeat the Boss" stage, and given the difference between your level and the level of the area (you should be just about double it by now), you could probably just do this level on your own. So why don't you? Because you need to pawn off all your extra items on Atoli and Silabus. Plus, with a little luck some weapon levels will go up. The section where you start has 5 treasure chests, so snag those right away, fighting all the enemies just because they're there. Next, head over to the Eastern island to defeat the boss. Steam Shell Strategy: Attack. Come on, you're level is double that of the area's, you don't NEED a strategy, you just need to be trigger happy. Mecha Grunty: Near the Bridge in the Northern Island Lucky Animal: High Wolf, Center of the Northern Island Beast Statue: None (Boss Mission) Enemies: (10) Goblin Mage Chickie Buster Kettle Steam Shell Items: Sprite Drop Smoke Screen Simple Fire Idol Turtle Shell Warrior Blood Simple Gloves Warrior Seal Knight Blood Simple Earings Damp Kimono (Boss Drop) Total Treasures: 5 Total Breakable Items: 6 Alrighty, just 2 more levels before you get to fight another Arena battle. They're both actually almost a hint of a challenge now, but not too much since you should be a master of this games battle system at this point. If you're not, then... are you sure you should still be playing at this point in the game? -------------------------------------------------------------------------------- (Delta) Agonizing Friend's Nemesis (Sunny Field, Lv. 27) Area word posted on the forum by Renji. Acquire Wind Vest from the Temple Treasure in this area. WOO HOO! This one ain't a boss battle... it's a fetch quest! Isn't that exciting? No? Well too bad. This level is essentially a straight line all the way up to the Beast Statue, but I've listed everything anyways, just for you. As if this level wasn't easy enough being one straight line, all the fragments that you need to open the door are all on the same island as the one with the Statue. Convenience at it's best. Now, this was an area with an Arena Battle, and when I did it I happened upon Greedy Cervantes, the first of the Blacklisters. All my characters were at least level 30, and I still died. If you want to chance it, go right ahead, (I was about a hundred HP from killing him, I'm so pissed!), but I'd wait a few more levels first. Mecha Grunty: Same island as the Beast Statue and it's Fragment pieces. Lucky Animal: High Wolf, Eastern section of the island North of the start. Beast Statue: Wizard Pendant Enemies: (8) Fever Horse Carrie Items: Sprite Drop Astrologer Blood Fire Mouse Skin Warrior Seal Warrior Blood Health Drink Sleeping Powder Wizard Pendant (Beast Statue) Total Treasures: 4 Total Breakable Items: 6 Alrighty, now on to the final area before the Arena fight. Don't forget to pawn off all of your useless items to Death Grunty in your @Home. Yeah, I know, Gaspard isn't running the shop, but oddly enoough the items still get sold. When Gaspard DOES come back, you should receive mucho dinero. -------------------------------------------------------------------------------- (Delta) Piling Red Plum's Twin Rocks (Stormy Field, Lv. 31) Area word given by Gaspard. An area ideal for leveling up. The boss is at the island furthest South, but as always try to nail every item box and enemy along the way. Remember, the goal of this area is to gain levels for the Arena fight, so fighting everything in your path should be top priority. Unless you want to lose. Don't forget to go to the Northern island to grab the chest there, as well as the lucky animal. The boss is Elder Growth, with an HP count of 1881. This is more of an endurance test than it is a difficult battle. Time your Rengeki's well, don't use your skills to liberally, and try to start the battle with an awakening. When the screen starts to go dark around the tree, he's using a sleep technique, it is very advisable to avoid said darkness. When he starts to groan, he's about to get up on his haunches and smash the ground for some area damage. You have Atoli in your party, so the sleep and the damage shouldn't be too much of a factor, just try and make sure her HP and SP never empties too much. You do have the ability to heal too, don't be such a snob. You'll get an Absorb Defense for winning this fight. Mecha Grunty: A little to the right of where you start. Lucky Animal: Tsutsuga, the island furthest North. Beast Statue: None Enemies: (10) Truffle Ruby Cutter Elder Growth Items: Simple Pendant Simple Earth Bell Healing Serum Turtle Shell Knight Blood Health Drink Soil Bug Antenna Absorb Defense (Boss) Total Treasures: 5 Total Breakable Items: 6 When you chop down the tree, gate out and head to the Arena (after saving of course.) -------------------------------------------------------------------------------- Alright, so your next opponent is Matsu, who just happens to be an Adept Rogue like yourself. His 2 Tribal Grappler buddies are level 32, which are the same levels as the characters I used in this fight. Matsu himself is only one level higher than that, and as always, concentrate all your attacks on him. When you go to start the fight, a cutscene with you and your party begins. Haseo tells Atoli just how whipped she is by Sakaki, and she tries to deny just how corrupt he really is. Problem is, he goes to far and Atoli slaps the taste right out of him. The beginning shows Zelkova on commentary, and Sakaki watching from the stands. Fight the match as you always would, and about halfway through Matsu is gonna switch weapons. He pulls out a giant red Broad Sword, and claims that the "Real fight is just beginning". The sword he's using he used way back when he was a PK'er. It's not like it matters, you can still beat him, just attack only him... like you should have from the beginning. If done right, you can probably do this without ever having to use an awakening. After the match, there will be a cutscene between Matsu and Zelkova. Right afterwards, you'll see Matsu give Haseo the Flame Sword. If you're only level 32 as I was, then equip it right away. It's a decent sword for now. Atoli will run off, leaving you to check your e-mails and stuff. The first is a response from Gaspard, and the second more important one is from Piros. Tri-Edge has left his signature in another area, and he wants you to join him. You can also check out Apkallu for 7 more background images. -------------------------------------------------------------------------------- (Delta) Hidden Forbidden Bulwark Lost Ground: Morrigu Barrow Wall. Area word given by Piros the 3rd. The cutscene begins with Ovan talking to Yata. Although there's a lot of talking, nothing really comes of it. Just sit back and enjoy the cutscenes. When Piros is done talking about how long it's going to take for Tri-Edge to make his triumphant return, head back to town. You'll have new mails in your inbox, so you should probably check them out now. Antares has written to you, saying it's urgent... but not really telling you WHAT is urgent. Head over to Lumina Cloth and find out what's going on. You'll immediately be told that you're late, and be shown Alkaid, who's walking away from you. Time to be a good little net-stalker and find out where she's going. When you get to the circle, you'll see Alkaid talking to the great Endrance. She's clearly pissed at losing to an Avatar user, but Endrance seems pretty indifferent. He'll tell you that you're too weak, then Antares will essentially tell you not to rely on your luck and pride. After sulking for a few seconds, log out and check your e-mails again. First up is an e-mail from Silabus, mentioning a quest for you and Gaspard to do called Underground Exploration. Right above that is your notice for your next tournament fight, and... that's right, it's against Alkaid! Who could have guessed that? Finally, you'll get another leveling up keyword from Gaspard. First up, lets level up a bit. -------------------------------------------------------------------------------- (Delta) Counting Wrath's Generation (Sunny Field, Lv 34) Area word given by Gaspard. Head here to level up before the match against Alkaid Usual rules apply: Fight everything. You've got to get stronger so Alkaid won't laugh at you when she beats you to within an inch of your life. The enemies in this area aren't so much tough as they are... annoying. Chickie Dada's will call more of themselves into the fight if you aren't fast enough in killing them, and I've never really liked mages all that much. Stupid constant spell casting. Don't forget to kick some tree's for some chims to get an S ranking. Mecha Grunty: Right behind where you start Lucky Animal: Fate Worm, to the right of the beast statue room. Beast Statue: Remedy Plate Enemies: (8) Chickie Dada Goblin Abyss Items: Sprite Drop Olm Shell Cleansing Pill Smoke Screen Water Baiyan The Moon Tidal Wave Wizard Blood Remedy Plate (Beast Statue) Total Treasures: 4 Total Breakable Items: 6 -------------------------------------------------------------------------------- Huzzah for Pointless Fetch Quests! (Delta) Coiling Destiny's Whicker (1 Floor Cave, lv. 32) Area word given by Bikman for the Underground Exploration quest. Well... not quite pointless. Turns out our good ole buddy Matsu has decided to take this quest as well. Know what that means? PAJAMA PARTY!!!... no, just no. It means that it's a race against time and money to make it to the item first! Or take your time... fight everything... your choice, since there's no actual timer, and regardless of what happens you'll make it first. Anyways, as always use a Fairy's Orb first, just to see what's around. I'll put the quickest way to the item at the end of all these wonderful walls of text. At the first intersection, head West. There will be a cutscene, and you'll have to PK some PK'ers. Keep going in that direction until you get to the next intersection. From there, go West again, and you'll see another scene. Matsu is about to grab the stone, when the PK'ers return with their boss... the teamate of Bordeaux's from the first fight of the Arena. Hand them their asses, again, and Matsu will let you walk off with the stone. Mecha Grunty: Lucky Animal: Beast Statue: None Enemies: Goblin Abyss Items: Simple Wind Bell Health Drink Healing Serum Return Feather Lance Yantie Blessing Soda The Devil Gun Ocher Total Treasures: 2 Total Breakable Items: 6 -------------------------------------------------------------------------------- Alright, it's time to fight Alkaid. Join a party with Silabus and Atol... wait a sec... Where's Atoli? That's right, crying in a corner looking for a Bic Razor blade. All because you made fun of evil little Sakaki. Anyways, grab Silabus and register for the next round of the Tournament. Luckily, she makes it just in the nick of time. Supposedly, she slept on the bus in the real world, and ended up in an entirely different place! Sounds like an excuse to me, but then again... I'm not a game... yikes. Check up on your opponents: 2 level 35 Twin Blades, with Alkaid being Lv. 36. I was Lv. 35 at this fight, so it may seem like an uphill battle, but... well, you'll see. As usual, aim all of your attacks at Alkaid. Get ready to hit some counter- strikes, and don't be too afraid to use your own skills whenever you deem necessary. Atoli's there at least, so your health should be alright for a little while. Near the end of the battle, Alkaid gets her second wind and... still fails. I won't spoil why, but you'll see for yourself pretty soon. So you get branded as a cheater (big surprise), and you'll see Kuhn and Pi talking about his "plan". Check your mail, there should be only one, and it's from Gaspard. It's about a rumor that's on the boards, that Tri-Edge was found yet again: back where Piros is right now! Head over there immediately... or read the entire story on the boards first. When you get to the area, the first thing Haseo does is check up on Piros who just got hit with.... the dust from the sandman. That dumb ox is sleeping on the job! So much for worrying. Sadly though, that isn't the end of the cutscenes. Next, Sakaki shows up, with Atoli close by his heels. She can hear something beyond the wall, but she isn't sure what exactly it is. Guess we'll find out later. Log out and check your e-mails again. The first one says that your next opponent in the tournament is Kuhn. That's gonna be fun. Silabus also writes, telling you that he's worried about the next match, giving you another keyword area to explore and level up. Check the one updated thread on the boards to get 2 other area keywords. Now that you've gotten your next set of area's, lets finish them up and get on with the Arena, shall we? -------------------------------------------------------------------------------- (Delta) Counting Heretic's Frog Lake (Dusk Field, Lv. 28) Area word posted on the forum by AppleStar. Acquire Water Altair by defeating Rue Ziger A Defeat the Boss stage. Even though this stage is several levels below you, this is a great time to try and fill up your Ryu books. Whenever you're about to come across a group of enemies, hop on your bike and ram into them. Line them up so that it's just a straight drive though, as the handling on the bikes is far from perfect. Nothing here should be too much of a challenge, but you do have Atoli there to use for healing. The Don Elephant has the same basic attack pattern as the other bosses. Groaning area damage and all that. If you nab the Lucky Animal before you fight him, you'll have a little more vitality going into the battle, but that's about it. Mecha Grunty: Center Island, near boss. Lucky Animal: Ganesha, Center island near boss Beast Statue: None Enemies: (7) Rue Ziger Truffle Carrie Don Elephant (Boss) Items: Health Drink Tidal Wave Sub Attire Simple Water Idol Olm Shell Sprite Drop Holy Vest (Boss Drop) Turtle Shell Fairy's Orb Total Treasures: 3 Total Breakable Items: 6 -------------------------------------------------------------------------------- (Delta) Beloved Swift Alga Grass (2 Section Building, Lv. 34) Area word posted on the forum by AppleStar. Acquire Ill Axe from the Temple Treasure in this area. The First of 2 area's that may help out in your leveling up. Sure, it says you could acquire an Ill Axe here, but Heavy Axeman are the ways of the past, man... that and the fact that you're probably only one level above 34 anyways. Regardless, as always I suggest using a Fairy's Orb for each floor, and finding all of the enemies. The choice is still entirely up to you the reader, since I can't forcably make you fight every single monster... yet. :) Here is the quickest way to the Temple Treasure. On a side note: Another Battle Area, another Greedy Cervantes, this time it was a VICTORY!!! Got a Broad Tu Wan for beating him. 1'st Floor: Ignore all intersections, and proceed West. 2'nd Floor: Go East until the first intersection, then go North as far as you can. Follow the path East from there to get the Treasure chest. Mecha Grunty: 1'st Floor, right before entrance to 2'nd floor. Lucky Animal: Chimera, 2'nd Floor. Keep going East at the first intersection Beast Statue: Medic Water Bell (So much for Ill Axe) Enemies: (10) Goblin Abyss Fat Lancer Chickie Dada Items: Sprite Drop Spin Axe Tidal Wave The Moon Simple Pendant Healing Serum The Devil Water Baiyan Smoke Screen Medic Water Bell Total Treasures: 6 Total Breakable Items: 11 Phew. Last level before Kuhn and Pi. -------------------------------------------------------------------------------- (Delta) Fattening Military Pure Bred (3 Floor Waterfall Cave, Lv. 36) Area word given by Silabus. Head here to level up before the match against Kuhn. Alright. Fight everything. Use all I've taught you (which by now should be ... yuppers, absolutely nothing), compete with all your heart and soul, and all the emotion that bland words on a white background can possibly impose. If it's any consolation, you're just about finished the main story, almost. STRONGLY suggested to fight everything, since you're probably gonna want to rush through the next few fights to end the game. In case you're already bursting with confidence, (and pride, and ego...) here's the fastest way to the end of the level. On a side note: Fought the second Blacklister, Genjyo the Fatal on the third floor of this place, and beat him in one shot. WOO HOO! 2 down, 5 to go. Got an Antidote Potion this time. 1'st Floor: Follow the path, at the only intersection keep heading West. 2'nd Floor: At the first intersection, head South. At the next one, head West again. 3'rd Floor: At the first intersection, head South. Then follow the path to the Treasure. Mecha Grunty: 1'st Floor, on the path leading to the 2'nd Floor. Lucky Animal: Ouryu, 2'nd floor. Instead of turning South at the First Intersection, head East. Beast Statue: Fire Crest Enemies: (15) Zan Juggler Chickie Dada Holy Eater Items: Tornado Smoke Screen Fairy's Orb Lance Yantie Simple Fire Bell Sprite Drop Simple Pouch Healing Serum Simple Wind Bell Health Drink Spin Axe Gun Ocher Fire Crest (Statue) Total Treasures: 9 Total Breakable Items: 17 After all that, it's time to battle Kuhn and Pi. -------------------------------------------------------------------------------- After going to Lumina Cloth and registering for the tournament, head over to the sides to check out your opponents stats. Kuhn, Pi, and Antares! All are level 41. At this point, I was 2 levels below theirs >_<, but as always, go after Kuhn first and foremost, since he's the leader. There will be a short cutscene before the fight. Silabus gets all hyped out with worry, and Haseo reflects on what Kuhn used to tell him. Halfway through the fight, Haseo gets tired, even if you're beating the crap out of Kuhn, which you should be doing. Since it's all scripted, it won't be the most sensical of cutscenes. Haseo gets Teen-Angsty, then summons Skeith to the fight. Kuhn will then summon Magus, and the REAL fight will begin. First, Magus will summon a shield of leaves that you have to shoot off with the Square attack. When he uses Flash of Green, Circle Dodge out of the way to avoid getting damage. Magus will also send out what appears to be bullets towards you. Often. Circle Dodge those as well. When he uses Unforgiving Bud, slash them as they get close to you. When Magus takes about 3/4's of damage, a Cutscene will play out, showing Haseo losing all control of his Avatar. This is what Kuhn meant about showing him the true terror of using avatars. Enjoy the cutscene, then when you can, go to Yata's room and fight it again to get a new Wallpaper. When all the cutscenes are done, you are prompted to check your mail, so do that. First of all, when you've got a chance, go speak to Yata. The others are just responses to mails you've sent earlier. -------------------------------------------------------------------------------- So the conversation with Yata goes something like this: You beat Kuhn, Kuhn was supposed to fight with Endrance, now YOU have to fight Endrance. In return for getting what you wanted in the first place, Haseo tells Yata he wants Tri-Edge added as well, and Yata agrees. Hurray for getting what you want! Now check your e-mails again. 2 New Quests and a notification that your next fight in the arena is with Endrance. Atoli also tells you about a weapon that'll be perfect for you in another area. That makes 3 area's before the Emperor of the Demon Palace. Do you have that much patience? -------------------------------------------------------------------------------- Flip it over for MASSIVE DAMAGE! (Crab Monster Party) With Kuhn and Pi in your party, head over to the Quest shop and accept the Crab Monster party quest. While technically this should be in the "Quest" section of the guide, there really isn't any extra campaigns to go through after this level (or the one after it for that matter), so it's in the main-story guide, and that's it. (Delta) Disputing Gray Tiny Beast (1 Floor Waterfall Cave, Lv. 37) Area word given by Marvel for the Crab Monster Party quest. You know, they say it's never a real party until someone crashes it, and damn, Alkaid fits the bill perfectly, don't she? So, after calling you a cheater for the billion and seventh time, she storms off hoping to finish the quest before you do. As usual, try to fight as much as possible, and here are the directions to finish this up as quickly as possible. From where you start, follow the path until the intersection. From there, go East and fight the Crabs, then come back out and go South. Fight the crabs there. Back at the central intersection, go West this time. Fight the next set of crabs, then head open the door with Chim Spheres. The next section is circular, so no matter what you'll still end up in the same spots, and you'll still get the same crappy speach from Alkaid at the beginning of said circle. The next set of crabs you fight will trigger a growl from the cave, then you'll have to fight one last crab. After another long complain-toe-rama from Alkaid, you'll get an Amber Dragon Eye, and a quest is completed. You'll get a Text of Stamina from the Quest Shop. One down, 2 to go. Mecha Grunty: None Lucky Animal: None Beast Statue: None Enemies: Mad Jaws Great Jaws Items: Fairy's Orb Simple Wind Bell Fire Storm Amber Dragon Eye Poison Wings (Rank Reward) Total Treasures: 1 Total Breakable Items: 6 -------------------------------------------------------------------------------- "... and they all look up to me 'cuz I've got a drivers liscense."... If you've ever seen Clerks 2, you'll understand what that quote is going to mean. If you haven't seen Clerks 2, then you probably aren't old enough to be looking at this walkthrough. Go back to the quest shop and accept the Maze of the Bird Monster quest. (Delta) Crying Gambler's Footsteps (1 section Building, Lv. 37) Area word given by Marel for the Maze of the Bird Monst