Alundra 2:
Oh, how I hate puzzles!
Review by Chi Phan
The long awaited sequel to the popular action rpg, Alundra,
has finally arrived. Let's compare notes with Alundra 1 and Alundra 2. Alundra
1 has sprites in a 2-D world with 1 village , many dungeons, puzzles, and a few
mini games. Plus it was translated and ported over by Working Designs. Alundra
2 has polygons in a 3-D world with many towns, many dungeons, more puzzles, and
lots of mini games. Activision did the porting and translations. To simply put,
Alundra 2 is much bigger than Alundra 1. But is bigger better? Let's find out.
Story
The King of the Varuna Kingdom has been imprisoned by Baron Diaz
and his servant, Mephisto. The King's daughter, Alexia, sought out our hero, Flint,
and convinced him to save her father and the kingdom. Flint then begins his quest
which will take him throughout the Varuna Kingdom and it's many dungeons.
Now the story is your typical save and rescue the princess and kingdom story.
Nothing new here. It's not the greatest story in the world but it's not bad too.
Like with most action rpg, Alundra 2 tend to focus more on puzzle solving in it's
dungeons then the story itself. Now the difference between how the story is presented
to us in the sequel as oppose to the first Alundra is that there are alot of story
sequences throughout the game with voice acting. Personally I like the voice overs
and story sequences. It gives you a much more deeper feeling to the story. The
story quest itself is very big. You'll be going to lots of places around the world
map so don't expect just one village and a bunch of dungeons like in the first
Alundra.
Score: 7/10
Characters
Now Alundra 2 does have a good cast of supporting characters
with their voices. The problem is that you don't really get to know much about
the character themselves. They do sometimes come out too cartoony as if geared
towards kids. Flint's (hero) background isn't showned much or explained much.
This applies to all the characters in the game. Another note is that all the characters
talk except for Flint. Why they didn't give Flint a voice is beyond me. All Flint
does is make funny sound effects and body expressions. Granted at times. it's
funny to see Flint make his expressions and sound effects but overrall you do
wish he would talk like the others
Score: 6/10
Graphics
Now Alundra 2 decided to use a 3-D world with polygons instead
of 2-D stuff. I have mix feelings on this. I understand the need to go to polygons
because if you're going to have story sequences with voice overs then polygons
and a 3-D environment is best suited for it. The problem is that in a 3-D world,
you better give the player good camera angles or else the 3-D stuff will become
an annoyance. Which at times it does. The colors in this game are quite dull as
well. They could use some better brighter colors.
Good points about the graphics? Well, the game really does know how to put the
3-D in the a 3-D environment. The underwater gameplay look very impressive. In
fact the whole underwater dungeons game sequencs are impressive. I like to see
2-D do that. Also some of the story scene sequences look very impressive in 3-D
polygons. As I said, I have mix feelings on this.
Score: 7/10
Music/Voice Overs
The music selections in Alundra 2 is very weak. There are maybe
3 tunes at best. On the bright side these 3 tunes are excellent and I mean it.
I really like the town theme. It is quickly becoming one of my favorite rpg tunes.
Now the voice overs are quite good in this reviewer's opinions. Of course this
is expected since Activision is an American base company. The story sequences
comes off kinda like a Saturday morning cartoon but I think that's the way it's
suppose to be.
Score: 6/10
Gameplay
By far the strongest part of an action rpg is the gameplay, and
Alundra 2 is no different. How can I best describe the gameplay? Hmm, puzzles,
puzzles, puzzles, puzzles, puzzles, and more puzzles. For every step forward there's
a puzzle waiting to be solve. Alundra 2 is pretty much like the first one. Hack
some bushes for gold coins, use elemental summon magic, find items that raises
your HP and MP maximum, buy new weapons and stuff. You get the idea. Now a new
aspect that they added is puzzle pieces. Puzzles pieces are scattered throughout
the world. You need to find them and collect them inorder to learn combo moves.
Now I know what you're thinking. "That's all fine and such but is the game hard?"
Yes and no. There's an easy mode and a normal mode to choose from. The puzzles
and dungeons can range from downright easy to downright hard. Best advice is the
be patient and put on your thinking cap. As long as you're patient, you should
be able to solve all the puzzles without any difficulty.
"How about the bosses?" Well, all the bosses are pretty easy to kill once you
know their patterns. Once you know their patterns, you can kill them without using
any healing items. You may have to die 10-20 times before finding out what their
patterns are though. LOL. The only thing that can make some boss fights hard is
the crappy camera angles. In fact the only thing bad about the gameplay is the
crappy camera angle. It's an annoyance at best but it is an annoyance.
Score: 9/10
Extras/Replay
There are tons of mini games in this game. Some are part of the
story quest while others are not. Some are easy while others are hard. Some are
a pain in the ass while others are fun as hell. All mini-games gives you good
items though.
While there is no multiple endings and such, one can't help but want to replay
this game again. It's one of those game you just have to replay again.
Score: 9/10
Finally, in the end, Alundra 2 is a great action rpg. When someone
ask you what good action rpg are out there, you'll probably say Alundra 1 and
2. Is it better than the first one? You have to find out for yourself.
Final Score: 8/10
Best part of the game: puzzle solving
Worst part of the game: camera angles
Best mini game: darts
Most valuable stuff: Summon spell
Time to complete: a little over 29 hours
Most addictive part: finding puzzle pieces
~Chi